克勞德·史特萊夫

维基百科,自由的百科全书
跳转至: 导航搜索


克勞德·史特萊夫
Cloud Strife圖.jpg
在《Final Fantasy VII》中的克勞德
藝術概念來自野村哲也
遊戲系列 Final Fantasy
美術設定 野村哲也
配音 日:
堀內賢雄街機版《鬥魂》)
佐佐木望(PlayStation版《鬥魂》)
櫻井孝宏(《王國之心》以後)
北美:
史提夫·伯頓
人物簡介
階級/職業 前神羅戰士3rd
雇傭兵
雪崩成員
武器 破壞劍(Buster Sword)
合體劍(Fusion Swords)
創世兵器(Ultima Weapon)
種族 人類
故鄉 尼布爾海姆(Nibelheim)

克勞德·史特萊夫日語クラウド・ストライフ英語Cloud Strife)是一位出現在Square Enix電子遊戲最終幻想VII》和相關續作的虛構角色、主角。他的最初設計來自《FFVII》的角色設計師野村哲也。克勞德的外表特徵是金色的豎天頭,醒目的藍色眼睛,深色衣服和他的「破壞劍(バスターソード,Buster Sword)」[1],這些是摯友扎克斯·菲爾的遺物。

在《FFVII》,克勞德自稱是一個雇傭兵和戰士的前成員、精英,實際上曾是大型企業神羅公司軍事單位的超級戰士基因下的產物。加入抵抗神羅組織雪崩、對付主要反派賽菲羅斯[2],克勞德學著接受他混亂的過去,並適應了自己作為一個領導者的角色。克勞德也出現在其他幾個承有《FFVII》名稱的作品,如《富豪街系列》、《最終幻想戰略版》、《最終幻想 紛爭》、《鬥魂》和《王國之心》系列。

克勞德已經獲得了積極的評價,描述為「標誌性」的人物已經在各種出版人物名單排名很高。他仍在粉絲之間流行,並繼續把高人氣投票。他也成為了基礎的各種商品,如人形塑像和吊飾。

人物[编辑]

外表和性格[编辑]

《最終幻想VII》的主角,在以原作劇情為後續的相關作品中也有登場。其他亦有以串場身分現身的其他SQUARE ENIX出品的遊戲。

特徵是金色的刺蝟頭(豎天頭),由於其特徴和FF系列中登場的虛構黃色羽毛鳥陸行鳥神似,因此也被稱為「陸行鳥頭」。另外也被指稱和出現在《七龍珠》中的變身角色相似。瞳孔為青色,這點是帶有特殊能源魔晄所顯露的特徵之一(不過在遊戲中,克勞德自少年時代瞳孔即為青色,以及席德不是戰士ソルジャー但瞳孔同為青色,因此瞳孔青色並不等於戰士)。身體細長而肌肉結實。身穿無袖的暗紫色高領上衣,佩帶左護肩,左手用黑布覆蓋,使用比身長略高的破壞劍(初期裝備)。和蒂法·洛克哈特青梅竹馬

正如其在作品中的口頭禪「沒興趣哪興味ないね」所示,克勞德常被認為是冷淡的個性,但實際上卻是怕羞而重視伙伴的性格。此外初期還很討厭別人看不起身為「前戰士」的他,如巴雷特。

討厭青蛙[註 1]、容易坐車暈車坐船暈船[註 2]不會做菜[註 3]。在《FFVII》初期表現出守錢奴的一面,像是對巴雷特要求提高報酬、在初心者之館說明系統的時候特地講出「而且是免費的!しかもタダでだ!」。

在《FFVII》劇情中,心不甘情不願地被同伴的艾麗絲·蓋恩斯巴勒硬扮成女裝,穿上連身洋裝、披戴長假髮。他的女裝打扮非常地維妙維肖,讓周圍的人都誤以為是女性,由此可以窺視出他具有如同女性一般的整齊五官。即便是常在克勞德身邊的青梅竹馬蒂法,都需要一段時間才能夠察覺出眼前像是女性的人物是克勞德。此外依照玩家的意志,克勞德會自發性地在內衣等周圍的人無法輕易看見的地方,也穿著女性服飾。內衣的取得方法是由蜜蜂之館的店員所給予,雖然一邊抱怨但還是會穿上[註 4]。並且在這之後,還會請店員幫他化妝。雖然連身洋裝、香水、假髮、頭飾的品質多少會影響到劇情的進行,但內衣和化妝並不會影響。而且從故事的描寫來看,克勞德在洋裝底下穿著平常的衣服,因此和內衣根本沒有關係。再者,仔細看穿著女裝時的站立姿勢,可以發現他在身體前方雙手交纏做出「有女人味」的動作。而移動的姿勢也會是高雅地走路(跑步)。

在《最終幻想VII:降臨之子》中,克勞德有著一台不斷改造的重型機車「芬里爾(Fenrir ,フェンリル)」,主體為黑色,兩側各擁有三個劍匣,方便克勞德放置六把刀劍使用。對於改造芬里爾則有相當程度的熱衷,也因此送貨所得的錢幾乎都投入於此車之中,現在每天獨自駕着摩托車到處送貨。

極限技能包括「超究武神霸斬(ちょうきゅうぶしんはざん)」和「超究武神霸斬ver.5(ちょうきゅうぶしんはざんバージョンファイブ)」。

名字「Cloud」在英語中指的是「」,不過全名「克勞德·史特萊夫(Cloud Strife)」具有「爭鬥的徵兆」之意,以精神病學術語而言則是「不存在的人」。在系列中,名為「Cloud」的怪物曾在前作《FFVI》登場,但與該作的和克勞德·史特萊夫並沒有關連。

年齡:21歲(《FFVII》時)→23歲(《FFVII AC》時)、身長:173cm、生日:8月11日[註 5]、血型:AB型、出身地:尼布爾海姆ニブルヘイム、慣用手:右手

身世和經歷[编辑]

在《核心危機 -最終幻想VII-》中的克勞德,當時作為16歲的神羅兵

實際上克勞德在戰士測驗中箭落馬而被雇用為神羅士兵,後來在由於寶條的實驗,身體和扎克斯·菲爾(ザックス・フェア)一起被變成與戰士同等的存在。此外自幼身體比別人強壯,即使從懸崖掉落也只受了輕傷[註 6],有過在腹部被賽菲羅斯的太刀「正宗」刺穿的狀態下不用手將賽菲羅斯連人帶刀整個舉起拋出的驚人舉動。

父親在克勞德年幼時去世,母親在他16歲時為賽菲羅斯所殺害。在逃離神羅士兵追捕的過程中,扎克斯為了保護克勞德而傷重致死,於臨終前將「破壞劍」托於克勞德。作品中的克勞德常有女性對他表示好意,有許多類似的描寫。曾經不甘願地被扮成女裝,不過卻大受男性好評,被盤據在特種行業店「蜜蜂之館」的男性包圍,受到殷勤款待。並且被好男色的東·克魯涅歐ドン・コルネオ看上,依玩家的遊戲進行方式會有被逼接吻的劇情。

在《FFVII》時的戰鬥勝利姿勢、偽裝成神羅士兵時在路法斯·神羅的歡迎會上提案的特別動作、魔法發動時、以及在《FFVII AC》戰鬥中一再反覆揮擺的跡象來看,可以推測出克勞德有單手揮舞武器的習慣。在《鬥魂》時扎克斯做出和克勞德相同的勝利姿勢,因此也可以視為這習慣是受到扎克斯的影響。但是因為《鬥魂》的扎克斯是克勞德的替換角色コンパチキャラクター所以無法斷定(不過扎克斯在《LAST ORDER -FINAL FANTASY VII-》也同樣地揮擺武器)[註 7]

年少時期對蒂法頗有好感,卻怯於向對方表白;在遺忘之都目擊艾麗絲遭賽菲羅斯持刀殺害的場景後,更是對於自己沒能及時制止這場悲劇發生而感到自責。經過蒂法的努力,克勞德順利整合精神領域裡的各個記憶片段,成為「真正的克勞德」,並且藉著意識存於生命之泉裡的艾麗絲的協助,得以免於遭賽菲羅斯呼喚的隕石攻擊、連同整個星球徹底消滅的命運。後於《FFVII AC》接受蒂法的資助,開設史特萊夫貨運公司運送貨物維生,但亦同時受到「星痕症候群」的症狀所苦。

職業是自稱「原神羅戰士1st神羅の元ソルジャー1st」的便利屋。在《FFVII》2年後故事的《FFVII AC》中經營「史特萊夫貨運服務ストライフ・デリバリーサービス」的運輸行業。此外在《FFT》的專用職業(Job)為「戰士ソルジャー」。在其他作品客串當場時多被以「冷酷的原神羅戰士1st」之類的形容詞介紹。雖然他本來不是戰士,不過因為在《FFVII》劇情中有闡明真正的經歷,一般認為是避免劇情透露所做的顧慮。這在直接性的續篇《FFVII AC》中也是一樣。

武器[编辑]

克勞德故事初期配備的武器「破壞劍(Buster Sword)」,外型呈斬首大刀,刀身有兩個中空的洞,沒有護手。為扎克斯的遺物,現正在扎克斯死去的地方,原本生鏽泛劍,最後被重修完好,並移到艾莉絲教堂的水池上方處。而此劍已知歷經安吉爾、扎克斯、克勞德三代,並只能裝備二顆祕石。而「合體劍(Fusion Swords)」是克勞德後期所使用的組合武器,由六把分別為劍與刀所組合而成,可依需要分離或組合,但每一把刀劍都有不同的特殊作用(如主劍真空劍的能力是魔晃集成外放),並且個別組合時能力也會產成差異,當六把刀劍組合成完全體後便能施展出武器自帶的最強魔法「諸神祝福」,作用是加強自身的所有能力,在電影中表現的方式為全身被藍色的魔晃包圍。而克勞德曾使用過的最強之劍(終極武器)「創世兵器(Ultima Weapon)」,劍身中心有著藍色的漸層,護手處有四根突棒。但最後下落不明,也從未再次出現。

登場[编辑]

最終幻想VII[编辑]

在《FFVII》中克勞德作為一位雇傭兵且還自稱以前是神羅公司下的精銳部隊的1st戰士。故事開始時,他冷漠地無視和工作沒關的事,對雪崩組織的目的仍是表現出漠不關心的態度,因一個生態恐怖主義者神羅的緣故對星球帶來了威脅,和反抗組織與其他人產生衝突[3][4][5],使他對自己的身世產生疑慮[6][7]。此時克勞德以他自豪的過去,並相信自身能力,開始作為一個「前任的戰士」[8][9]。儘管他已離開了雪崩[4][10][11],根據玩家的一些選擇,克勞德顯現出了他的善良[12][13]。當面臨他的童年朋友蒂法和雪崩成員,克勞德同意要好好保護著她[14],並繼續作為雪崩成員,儘管他從未成為一個著名的英雄[15][16]。透過玩家從米德加出發,克勞德被雪崩的原領導者巴雷特·華萊士推作為隊伍中的隊長[17]

後來遇上了想通過神羅的一位賣花女艾麗絲·蓋恩斯巴勒,表示她是古代種唯一的倖存者[18][19],克勞德的性格進一步成長,他變得越來越溫和、幽默[20][21][22]和保護的心[23][24][25],但這表現不是用來嘲諷巴雷特的[11]。克勞德、蒂法和艾麗絲之間的三角關係主要集中在第一張光盤,有時是用來達到幽默的效果[24][26][27]

當玩家到達在卡姆鎮的旅館時,傳說的戰士和主要反派,克勞德說出了和賽菲羅斯的過去。根據克勞德表示,兩人曾是「戰鬥的夥伴」,在以前曾一起為工作而執行任務[28]。他想成為賽菲羅斯[14][28],克勞德回述,他報名參加了「大任務」每當他們變得可用,神羅和五泰之間的戰爭已經結束,因此他的機會為軍事而成名[29]。當賽菲羅斯正看文件時,發現了傑諾瓦和他的出生,自己竟不是古代種[30]。後來毀了尼布爾海姆而離開,克勞德追了過去。在Gaia發現了被賽菲羅斯打傷的蒂法,還發現賽菲羅斯釋放了傑諾瓦;是一個外星生命和賽菲羅斯的「母親」。他當時面對賽菲羅斯,但他無法記住以下發生的事[31]

事實上,這些事件沒有的發生在克勞德身上,而是好友扎克斯的過去和自己的實際過去的合併出的,蒂法拼揍了這些回憶。賽菲羅斯將傑諾瓦細胞合了自己[32][33],這種自我製造影響了克勞德,發現了真相;聞之色變地瞬間想起了和過去有關的名字,這和眼前與聽見的都有所不同[34][35],克勞德一時崩潰,身體明顯表現出了痛苦掙扎[36][37]。直到和蒂法落入了生命之泉,得到了她的鼓勵,使他可拼湊過去並重新走在一起,在那裏他下意識地恢復了自己的個性,最終駁回了賽菲羅斯的欺騙,說他是為了賽菲羅斯的分身而人為創造[38]

最終幻想VII補完計劃[编辑]

手機遊戲危機之前:最終幻想VII》中克勞德作為一個次要角色出現。在遊戲過程中,是發生在《FFVII》的6年前,玩家會遇到克勞德,他正準備努力參加塔克斯的士兵,並協助塔克斯對尼布爾海姆的任務[39]

CG電影《太空戰士VII:降臨之子》中的克勞德·史特萊夫

CG電影《最終幻想VII:降臨之子》是連接原作結局的2年後[40],克勞德和蒂法一起生活在城市外圍,以「快遞」作為職業並讓在新酒吧的蒂法接客戶,放棄了自己原本一個雇傭兵的身分[41]。和他們住在一起的是巴雷特的養女瑪琳與丹塞爾,是會有致命疾病星痕症候群的孤兒。蒂法幫助丹塞爾、瑪琳一起面對,據透露,克勞德也受到了星痕症候群之苦,他表示自己並不適合保護他的新家庭和其他朋友們[42]。然而,蒂法要他放開過去[43],克勞德到遺忘之城尋找孩子,且須面對卡達裘、羅茲和亞祖,是因賽菲羅斯的遺傳而留下還沒來得及完全擴散進到生命之泉中.[44]。在和卡達裘於教堂戰鬥時,由於卡達裘擲出的魔石碰入附近的水池裡,引發一場爆炸,湧出一股和生命之泉結合的清泉,治癒克勞德身上的星痕症候群。成功治癒身體的病痛後,克勞德正式擊敗再度復甦的賽菲羅斯,終結雙方的宿怨,現場留下了垂死狀態的卡達裘[45]。並且在生命之泉再度見到扎克斯·菲爾和艾麗絲,被生命之泉帶回艾麗絲教堂的地面和夥伴們會合。最終克勞德在教堂群聚的眾人間,望見艾麗絲走向依靠在教堂門口的扎克斯的身邊,目送兩者並肩走進強烈的白光裡,才意識到自己始終並非孤身一人,至此解開扎克斯和艾麗絲逝世後所留下的心結。

克勞德也出現在中篇小說《通往微笑之路》中,故事設定於《FFVII》和《降臨之子》間的兩年。「蒂法篇」中表現出他和蒂法一起生活,瑪琳和丹澤爾的「丹塞爾篇」中表示了克勞德如何和丹塞爾第一次見面[46]。克勞德也是OVA最終命令 -最終幻想VII-》的主角之一,這倒述描述了《FFVII》前的兩事件,離開尼布爾海姆時挺身和賽菲羅斯戰鬥,同時也和扎克斯逃避神羅兵的追殺[47]

克勞德在《降臨之子》一年後的《地獄犬的輓歌:最終幻想VII》中作為一個配角登場[48]。克勞德、巴雷特和蒂法一起工作,並幫助文森特一起對抗襲擊米德加的神秘DG傭兵[49]

在《FFVII》的前傳《核心危機:最終幻想VII》中,年輕的克勞德正和扎克斯結為好友[50]。故事結局時瀕死的扎克斯將「破壞劍」交給了克勞德,並告訴他這是他的遺物[51]。後來克勞德到達了米德加,作為《FFVII》的開端[52]

其他出現[编辑]

克勞德這個角色在《FFVII》外的遊戲也有登場。在PlayStation 2的《富豪街特別版》和PlayStation Portable的《富豪街:DQ&FF角色大集合攜帶版》中,他是可操作的人之一。在《陸行鳥大賽車》中,克勞德作為一個騎著機車的隱藏角色[53]。在PlayStation的《鬥魂》也有出現,但如其他《FFVII》的角色,他沒有故事情節。和帝法是的《FFVII》人物且有第三服裝或故事模式稱號。當中描繪了克勞德的神羅兵衣裝,頭銜是「Guardian」[54]。於最終幻想系列格鬥遊戲最終幻想 紛爭》中他是代表《FFVII》的角色登場[55]。他的特點是在他《FFVII》衣服,也能使用《降臨之子》的服裝。他和賽菲羅斯的戰鬥是基於《FFVII》和《降臨之子》[56]。隨著整個劇組,克勞德再次登場在前傳《最終幻想 紛爭012》並作為一個混沌陣營的戰士。他關心蒂法,並試圖獨自打倒卡歐斯,但受了重傷,被女神柯絲摩思救起,並許願在下次戰爭時能成為她的戰士之一。克勞德的主要裝備是基於天野喜孝的原始藝術品的概念[57],而他的衣服在《王國之心》中作為一個可下載的內容[58]。他還在節奏遊戲最終幻想 節奏劇場》作為代表《FFVII》一個可玩的角色[59]。在《小小大星球2》,克勞德的特點是作為一個可下載的人物模型[60]

在PlayStation遊戲《最終幻想戰略版》,是一個可玩的秘密人物是玩家可以招募。由一個古老的機器稱為「天球儀」,他不小心被拉入伊瓦莉斯世界,它是由拉姆沙在機械城啟動的[61]。在抵達拉姆沙的世界後,克勞德迷失了方向,經與拉姆沙和其他人短暫交流後離開[61]。他流浪到Zarghidas商貿城,在那裡他遇到了一個名為艾麗絲的花姑娘,被暗示她提醒克勞德屬於原作,回顧他的悲痛在她的死亡[62]。由於克勞德離開該地區,艾麗絲被要求和一人搭話[63],克勞德回頭幫助她,拉姆沙一行趕上了他[64]。戰鬥結束後,他加入拉姆沙隊伍作為一個可玩的角色,他不能執行任何他的指令攻擊,直到玩家找到了他的劍[65]

在《王國之心》中,克勞德有著一個「惡魔般」的外觀[66]

在《王國之心》,克勞德出現在奥林匹斯競技場的世界。他被描繪為具有爪和深紅色的斗篷,他的劍被包覆在繃帶中。野村表示,克勞德的左臂是受文森特所啟發,並指出,在這個遊戲中,角色本來是要說明一個「惡魔般」的外觀,因為他關係到「黑暗的一面」[66]。他一直通過哈迪斯的聘請來殺死赫拉克勒斯,但先決條件是要和索拉交手[67]。戰鬥結束後,哈迪斯放出刻耳柏洛斯攻擊克勞德和索拉,被大力神阻止。後來克勞德向索拉說,他是在尋找一個人[68]。後來遊戲透露,在最後的混音,他正在尋找賽菲羅斯。在這遊戲結束後,克勞德和寂靜庭院的居民們團聚。基於內存的版本,使他繼續在系列續作Game Boy Advance的《王國之心 記憶之鍊》中作為BOSS出現在奧林匹斯競技場[69]。後成為索拉的召喚卡[70]。克勞德再次出現在《王國之心II》,描繪了他在《降臨之子》的束裝,並正在尋找賽菲羅斯[71],且自己還被蒂法發現[72]史克爾·雷翁哈特的團隊並肩戰鬥襲擊寂靜庭院的無心者。應玩家選擇服從賽菲羅斯,贏得了戰鬥,克勞德返回和賽菲羅斯交戰,蒂法給出了克勞德她的支持,在一個閃光兩人消失而結束。索拉的結論是,克勞德仍和賽菲羅斯戰鬥,直到他被擊敗前都不會停止[73]。克勞德的複製品亦在《王國之心 編碼》在奧林匹斯競技場,幫助索拉和赫拉克勒斯和哈迪斯交戰[74]

在2013年的《雷光歸來:最終幻想XIII》中,主角雷光將有一件克勞德的神羅戰士裝和一把「破壞劍」,換上此裝的雷光能做出克勞德的勝利姿勢,該服裝可作為預購獎勵[75]。在《Final Fantasy Anthology》以2D的形式出現。

概念和創作[编辑]

他作為Square內的英雄有沒有很大爭議或批評意見,但他絕對是一個神秘的人物。這是一個遊戲的主題,那主角擁有所有這些秘密解開的事實。他不是像超人這樣一個簡單的英雄,相反,他有很多未解之謎,自我懷疑,和真正的黑暗的一面。野村先生也非常擅長設計一個這樣的人物。

—北瀨佳範, 《電子遊戲月刊》, 2005年10月[76]

由野村哲也設計克勞德是專門用來用於兩個人,影響了北瀨佳範野島一成坂口博信[77]。由坂口概念化為僅有的三個在早期規劃階段的遊戲可玩的角色之一,當他被要求來監督克勞德的個性特徵[78],看到野村將克勞德的性格輸入比以往其他《最終幻想》角色還大的內容[76]。北瀨和野島同時分別負責開發克勞德的背景和他的關係與賽菲羅斯的的性格[79]。當野島被任命為寫方案,克勞德的虛假人物已經確定,與野島靈感來自於人物的第一次亮相。隨著故事的繼續,野島致力於讓克勞德更加成熟,希望這能由玩家來發現。他註冊成立扎克斯·菲爾這個角色進入遊戲,從而在克勞德的背景故事中,這仍然未能讓當時的奧秘擴大。在拓展克勞德的個性,工作人員要他有有趣的同伴,並集中在他所有的舉止和他的那句「沒興趣」,這是在遊戲不同的時間中重複。當第一次讀野島的情況下,北瀨對他的克勞德人物設計感到驚訝,因為他不是頭腦簡單,而是感到新鮮。克勞德、蒂法和艾麗絲之間的三角戀也是裡面的工作人員發現,是新系列中一個方向。野島設想這方面的基礎上,「高中浪漫喜劇」的概念[77]

在早期的草稿中,克勞德是為了作為一個要改變自我的賽菲羅斯,相信這影響到他是不是真正的克勞德,但卻是由賽菲羅斯的意志轉移而誕生的。由於在遊戲成品時,克勞德後來意識到他自己是「真正的克勞德」,而賽菲羅斯能控制他的頭腦和身體的主要原因,是基於神羅的實驗和他自己意志的減弱[80]。此外,他之前還會幫助已傷痕累累的蒂法,這事件的原因不明[81]。另一種情景,意味著克勞德和蒂法正在做性行為,事件策劃者之一加藤正人提出了,這已被換成了一個淡化的版本讓北瀨通過,其中這淫穢線後接有一個淡出和淡入。在接受採訪時,野島表示所有的工作人員認為它會在當時成為一個重要的問題[77]

野村表示,克勞德的原始性格設計要求梳背頭、黑髮且沒有豎峰。這些性質是作為遊戲主角敵人,賽菲羅斯飄逸的銀長髮的對比。然而,為了使克勞德更加突出和強調他在遊戲中的主角角色,野村改了克勞德的設計,豎天、鮮明的金色頭髮[82]。克勞德的登場也象徵著《FFVII》的深藍色戰士服和他的藍眼睛。他身高為5英尺8英寸(173厘米)[39]。他的武器「破壞劍」,本來是比其最終的形態還要小,但野村將克勞德重新設計過,使它的高度增加[83]。野村戲稱其為「巨人菜刀」這是因為他最初對它的設想[84]。這把劍定於克勞德的背部的磁鐵,並有一條小鏈子[81]

野島解釋,玩家和主角的關係和「FF」標題有什麼關聯,他總是把心思,並與《FFVII》克勞德的溫柔性質使他以這樣的方式寫場景與人物,玩家將被放置在決定自己是什麼性格的想法位置[85]。野村認為,克勞德已經變得如此受歡迎,玩家的原因是由於野島對他的人格作出影響的情況下[83]

進一步發展[编辑]

對於《降臨之子》,野村承認他的依戀克勞德的性質,主要是因為直接的計畫[78]。儘管野村表示,克勞德在《FFVII》比《降臨之子》中性格較樂觀,他選擇了一個對玩家而言比較熟悉的個性、腳本的撰寫和解釋他的精神狀態[84] 。野村解釋了片中的克勞德,曾說過「克勞德試圖在《FF7》結束後積極地領著他的生活,但是他看破...克勞德認為自己擁有的罪並不是任何人的錯,尤其,它是克勞德要讓他自己克服的。」野島說,這個故事的主題之一是贖罪,「如果你想被原諒,你必須考慮到不平的人生道路。克勞德,在選擇再次和賽菲羅斯的戰鬥,終於給予治癒和饒恕[86]。」野村得出結論,「克勞德似乎是一個弱的傢伙,一般的英雄都很強、冷靜,沒有任何弱點。..這是透過贖回從他的朋友和孩童,以保護使他變得更強[86]。」克勞德內疚,後悔不能夠拯救扎克斯和艾麗絲,他們的出現是象徵著克勞德思念著他們。狼消失在片中,是關係到克勞德對他們的感情[87]。其中一個工作人員最喜歡的場景是在那裏克勞德帶著笑容面對著蒂法的尷尬模樣。野村喜歡它,因為那幾乎沒有對話,以臉上的表情來傳達他的情緒給觀眾。作曲家植松伸夫評論說:「這聽起來很酷!」,考慮到一個事實,即使是完成《FF7》的遊戲玩家也很難想像克勞德怎麼笑了。在閱讀的那一幕在劇本,植松被啟發寫其得分[86]

克勞德的設計在片中一共有八個設計從一個變形更動風格更切合實際的設計。相反,他的頭髮、克勞德的衣服在片中很難做出。誰曾評論說,因為克勞德的武器在原來的遊戲有一個大的高度,在續集中,他的新武器是基於了粉絲人數而成的笑話。雖然它沒有一個正式的名字,工作人員以影片的過程將其命名為「合體劍」。這個概念是克勞德持有的六把劍,他會繼續在他的背部,雖然這個想法然後被修改成六把環環相扣的劍。雖然影片的工作人員認為讓「合體劍」序列是不可能的,他們意識到這樣的武器給了在戰鬥中一個有趣的轉折[84]。他的新機車「芬里爾(フェンリル)」,是由竹谷隆之被工作人員要求設計克勞德的升級機車「Hardy-Daytona」。隨著不斷的發展,車體越來越大,與竹谷感覺其以沉重前提是對電影中有良好運作的影響[86]

克勞德的日本配音演員櫻井孝宏,表示角色首次在《王國之心》的想法,克勞德是一個從《FFVII》來的不同角色,他本身就是一個粉絲[88]。對於《降臨之子》野村希望克勞德和文森特的聲音因他們的相似性而在人格方面進行對比[89]。櫻井對克勞德在電影而感到壓力,因為它一個顯著和良好受喜愛的遊戲的續集。雖然他並不介意關於他的工作的關鍵反應是積極的還是消極的,櫻井聲稱他只獲得了一致好評。在記錄,櫻井不得不記住,沉默是比對話更具有表現力,而且因為克勞德的負擔,他跨越了軟弱的邊際。

對於《核心危機》櫻井認為,克勞德是較正常的表現方式。他曾更在最後一幕中,克勞德為扎克斯的死尖叫比其他任何單個場景還要留下的一大印象。他已經把克勞德作為系列中一個非常重要的人物,讓他想起了自己的過去,他很高興能夠擔任,因為他認為自己是一個有助於《FFVII》的粉絲[88]。在英國,克勞德的聲音是史蒂夫·伯頓享有其配音,是由粉絲認出了他並為他的工作感到驚訝。他還提到克勞德是「最酷的人物[之一]」,並且他也表示認為自己是幸運的[90]

文化影響[编辑]

商品[编辑]

克勞德已被廣泛的商品化,有許多不同的樣式,包括塑像和吊飾[91][92]。在專營權的第20週年conmemmoration,官方發布了他和其他系列主角的塑像[93]。在2008年的聖地亞哥國際動漫展上,Square Enix公司的經理表示,克勞德的的肖像已經成為公司最暢銷的項目,粉絲可期待在未來進一步的修飾[94]。熱門作品《降臨之子》塑像和在《FFVII》的摩托車組,這兩組在歐洲和北美市場銷售的特別好[94]。官方還發布了兩部宣傳書《Cloud Vol 1》(2007年)和《Cloud Message》(2008年),主要專注在克勞德的介紹[95][96]。在2013年,「破壞劍」的真正版本由鐵匠Tony Swatton打造出[97]

而最終幻想卡牌遊戲也有克勞德的樣式。此外在日本地區還有行動電話FOMA P900iV,是和《FFVII AC》合作,在廣告中使用克勞德。另外有發售和克勞德相同顏色的「克勞德黑クラウドブラック」款式。

評價[编辑]

克勞德的這個人物大多已廣受評論家的好評。2005年,《Electronic Gaming Monthly》將他放在第七個頂級電子遊戲人物的名單上[98]。他被認定有是任何時刻最好的性格,《電擊PlayStation》的公司將2007年追溯獎項頒在PlayStation版上[99]IGN將他排列在2008年頂級人物名單中的第三,《最終幻想VII》和最終幻想整體系列[100][101]GameSpot發表了題為「最偉大的遊戲英雄:克勞德·史特萊夫」的視頻為了他的基本性格作特色,他投票列入了2009年「所有時刻最偉大的遊戲英雄」[102][103]。根據IGN在2008年,克勞德在「最終幻想系列的歷史中大概是最有名的英雄」,雖然他的名氣在過去十年中有所消退和改變,可能是過度使用的後果。他們推測,「他很可能仍然是一個圖標,從現在起十年」[100]UGO使他在日本頂級的RPG角色2010年清單上位於頂端[104]。同年,GamesRadar將克勞德作為《最終幻想》任何時候第二最好的英雄,指出「他是該系列中最完整和值得深思熟慮的人物之一」[105]。他也是排在VideoGamer.com的2010年《最終幻想》角色名單中第二好的,還稱他為「為整個JRPG風格的海報男孩」[106]。在2011年,《帝國雜誌》排克勞德在13大的電子遊戲角色,表示:「他是,而且永遠是,FF典範 - 持久的人物格言」[107]。在2013年,《Complex》雜誌排克勞德最偉大的所有《最終幻想》角色,以他的「殺手鐧背景故事,標誌性的武器,和一個偉大的遊戲的引導」[108]

RPGamer編輯Aujang Abadi發表的文章專注於他的過去和他的個性,稱克勞德「史克威爾創造了一個最複雜的角色『以及』一個真正複雜的主角」[109]Gamasutra的庫爾特·卡拉塔稱讚克勞德某些表徵方面,並指出他是「既不是英雄也不是反英雄」,而是一個有點懦弱的「自大型妄想心理問題」,和第一個不可靠敘述者的角色扮演遊戲[110]MobyGames的Unicorn Lynx形容他是「見過的遊戲中最複雜的角色之一」,由於他是如何對付「自己的深層的心理問題」和「關於他存在的真理」,而承擔責任的一個領導者[111]。《Fami通》給了他一個長達七頁的敬意,顯示這些年來他的許多露面[83]。在另一方面,GameCritics,對人物的一些批評,指出,雖然《FFVII》有一些「有史以來最複雜的人物」,但以電子遊戲的標準,在角色中一些是「薄如紙」和克勞德的「幼稚動機」相比。

IGN表示,他設定一個趨勢,角色扮演遊戲的英雄[112];「在高低不平的金髮和巨大的破壞劍已成為瞬間識別的圖標,由世界各地的遊戲玩家認可」[100]GameDaily同意,上市時作為克勞德是「尖頭髮的主人公用一種奇怪的武器」,雖然一個例子,說明他們與克勞德的高低不平的頭髮尤其是沒有問題的[113]。 1UP.com在頂部的列表列的《最終幻想》角色類型作用中,克勞德也在其第二,「陰沉的混蛋」,延續著《最終幻想VIII》的史克爾和《最終幻想IV》的賽希爾[114]。《Edge》描述克勞德作為一個「卓越設計和特性」的例子[115]。他們還評論說,他的設計「靈感採取許多日本青少年的高低不平、黃色的髮型」[116]。GameDaily的排他在第五個「遊戲帥哥」的頂級名單,稱讚他的設計和武器[117]

克勞德也被包括在各種其他列表。包括IGN的「最差電子遊戲理髮」(2006年)和「熱門電子遊戲劍大師」(2008年),和ScrewAttack的「十大最酷人物」(2007年)[118][119][120]。GamesRadar稱他有「RPG Emo-Off」和是「所有JRPGs最有情緒的人物」,直到拉普索道斯的創作而被打敗[121],,並在其2010年的清單中他偽裝作一位女人的場景稱「遊戲中最小便不暢的偽裝」在評論他是如何女性化的外觀[122]。克勞德和艾麗絲的關係是第三次在史克威爾艾尼克斯於2008年GamesRadar的夫妻檔名單頂部,稱「一個經典的愛情故事」[123]。而在IGN則為列整個2006年的電子遊戲的夫妻檔排行列其第九[124]。在2013年,《Complex》排克勞德作為電子遊戲中第八最偉大軍人[125]

粉絲之間的評價一直是積極的。在Oricon在2008年的民意調查,克勞德被評選為第二個最流行的電子遊戲角色,他也是第二次在「男性類別」和第三在「女性類別」[126]。在2010年的ASCII Media Works投票中,粉絲投票電子遊戲和漫畫人物,他們希望來命名自己的孩子,克勞德的名字第三次在男性類[127]。同年,《Fami通》讀者票選克勞德作為有史以來第三個最好的電子遊戲角色[128]。在IGN 2007年的一個「英雄對決」中,克勞德對上了林克,雖然林克被選為是最喜歡的[129]。角色被放在GameFAQs的同類比賽中,贏得了「性格之戰II」(2003年)、第二的「角色戰III」(2004年)和「生死戰」(2006年)[130][131][132]。在2011年《吉尼斯世界紀錄玩家版》中,克勞德被評為第五屆最好的電子遊戲角色[133]

至於外界人物對《FFVII》,PSXextreme稱讚克勞德在最好的遊戲之一《王國之心》的重新設計,並指出他是如何和文森特的設計「融合」[134]。據AnimeFringe,克勞德出現在《王國之心》對《FFVII》粉絲而言是最興奮的事之一[135]。在發展《降臨之子》時被DVD講座稱讚該電影中是最好的地區之一[136]。1UP評論說,克勞德對艾麗絲之死的內疚夠有效地打動觀眾。他的重新設計也收到積極的評價,包括那頭髮[137]。Joystiq認為加長版的電影版本在克勞德的發展上比原來還好以「人性化[他]」這點更加深入[138],但瘋狂娛樂列克勞德在文章「動漫之10頭痛男」第二,批評他在電影中內疚艾麗絲之死的感覺[139]。RPGamer稱克勞德解決了艾麗絲之死作為電影的主要成分之一,呼籲他的戰鬥程序是「最有創造性和令人印象深刻的場景」[140]。關於GamesRadar於2010年的經典遊戲人物的文章中有他各種重新設計的露面,就每一個設計的相似之處的意見,但也悅目不同[141]

另見[编辑]

註釋[编辑]

  1. ^ 不過,在上級者之館解說青蛙狀態時,有「我最討厭了俺は大嫌いだ」的發言,也可以解釋為是討厭變成青蛙狀態。此外在古代森林曾徒手抓青蛙。
  2. ^ 當認為自己是戰士的期間會忘記此事,不管搭乘什麼都不要緊。另外克勞德曾教導尤菲不會暈車的秘訣。
  3. ^ 在回憶場景時由母親提到。因為之後就被寶條綁架經過5年開始FFVII本篇故事,因此被認為在FFVII本篇中也不會做菜。
  4. ^ 但是由於取得內衣的場所,蜜蜂之館是所謂特種行業店,一般的看法是「克勞德不是為了扮女裝,他只是想要進入蜜蜂之館而已」(進入店裡的時候講了一些藉口,讓艾莉絲啞口無言)。
  5. ^ 《FFVII》發售當時不同攻略本記載的生日有出入。在《FFT》時雖然沒有明確寫明,而從星座所能猜測的生日範圍和《FFVII》相違。
  6. ^ 一起墜落的蒂法ティファ則是在鬼門關徘徊。
  7. ^ 此部分敘述已可參考2007年9月13日發售的PSP平台遊戲《核心危機:太空戰士VII》,遊戲中「單手揮舞武器」的確為扎克斯的習慣,由此可見克勞德是承襲扎克斯的習慣的。因尊重上文原作者的文章,而以補述方式在此說明。

參考文獻[编辑]

  1. ^ Teresa Dun, "Complete Final Fantasy VII Character Guide," PlayStation the Official Magazine 3 (February 2008): 60.
  2. ^ Square, Final Fantasy VII. PlayStation, SCE America. 1997-9-7, "Cloud: For me, this is a personal feud. I want to beat Sephiroth. And settle my past. Saving the planet just happens to be a part of that. I've been thinking." 
  3. ^ Square, Final Fantasy VII. PlayStation, SCE America. 1997-9-7, "Barret: Little by little the reactors'll drain out all the life. And that'll be that. / Cloud: It's not my problem. / Barret: The planet's dyin', Cloud! / Cloud: The only thing I care about is finishin' this job before security and the Roboguards come." 
  4. ^ 4.0 4.1 Square, Final Fantasy VII. PlayStation, SCE America. September 7, 1997, "Barret: Tifa! Let him go! Looks like he still misses the Shinra! / Cloud: Shut up! I don't care about either Shinra or SOLDIER! But don't get me wrong! I don't care about AVALANCHE or the Planet for that matter!" 
  5. ^ Square, Final Fantasy VII. PlayStation, SCE America. September 7, 1997, "Tifa: The Planet is dying. Slowly but surely it's dying. Someone has to do something. / Cloud: So let Barret and his buddies do something about it. It's got nothin' to do with me." 
  6. ^ Square, Final Fantasy VII. PlayStation, SCE America. September 7, 1997, "Jessie: Aren't they the enemy? What's he doing us in AVALANCHE? / Biggs: Hold it Jessie. He WAS in SOLDIER. He quit them and now is one of us." 
  7. ^ Square, Final Fantasy VII. PlayStation, SCE America. September 7, 1997, "Barret: EX-SOLDIER, huh? Don't trust ya!" 
  8. ^ Square, Final Fantasy VII. PlayStation, SCE America. September 7, 1997, "Barret: Yo. Cloud! There's somethin' I wanna ask ya. Was there anyone from SOLDIER fighting us today? / Cloud: None. I'm positive. / Barret: You sound pretty sure. / Cloud: If there was anyone from SOLDIER you wouldn't be standing here now. / Barret: Don't go thinkin' you so bad jes cuz you was in SOLDIER." 
  9. ^ Square, Final Fantasy VII. PlayStation, SCE America. September 7, 1997, "Cloud: Don't mess with me. I used to be in SOLDIER. I'll tell you how much I know.... an' for free too!"" 
  10. ^ Square, Final Fantasy VII. PlayStation, SCE America. September 7, 1997, "Cloud: I don't care what your names are. Once this job's over... I'm outta here." 
  11. ^ 11.0 11.1 Square, Final Fantasy VII. PlayStation, SCE America. September 7, 1997, "Cloud: Looks like I'm a little late. / Barret: You damn right, you're late!! Come waltzin' in here makin' a big scene!" 
  12. ^ Square, Final Fantasy VII. PlayStation, SCE America. September 7, 1997, "Biggs: What!? you tellin' me you're too good to drink with me? Don't act big-headed jus' because you were in SOLDIER! / Yeah, why not?/ Biggs: Oh!! That's more like it! Even if you were with SOLDIER, you're still a rookie here." 
  13. ^ Square, Final Fantasy VII. PlayStation, SCE America. September 7, 1997, "Cloud: Wedge!! You all right!? / Wedge: .......Cloud...... You remembered..... my name. Barret's up top. ...help him....... An' Cloud.... Sorry, I wasn't any help. / Cloud: I'm going up! Aeris, you look after Wedge." 
  14. ^ 14.0 14.1 Square, Final Fantasy VII. PlayStation, SCE America. September 7, 1997, "Cloud: But I'm different from all of them. I'm not just going to find a job. I want to join SOLDIER. I'm going to be the best there is, just like Sephiroth. / ... / Tifa: Hey, why don't we make a promise? Umm, if you get really famous and I'm ever in a bind... You came save me, all right? / Cloud: What? / Tifa: Whenever I'm in trouble, my hero will come and rescue me. I want to at least experience that once. / Cloud: What? / Tifa: Come on--! Promise me----! / Cloud: All right... I promise." 
  15. ^ Square, Final Fantasy VII. PlayStation, SCE America. September 7, 1997, "Cloud: I'm not a hero and I'm not famous. I can't keep... the promise." 
  16. ^ Square, Final Fantasy VII. PlayStation, SCE America. September 7, 1997, "Cloud: This is my pay? Don't make me laugh. \ Tifa: What? Then you'll...!! / Cloud: You got the next mission lined up? I'll do it for 3000. / Tifa: Thanks, Cloud." 
  17. ^ Square, Final Fantasy VII. PlayStation, SCE America. 1997-9-7, "Barret: We need a group leader for our journey. 'Course only me could be the leader. / Tifa: You think so...? / Aeris: It would have to be Cloud. / Barret: ^#$^%....... awright. Go Northeast to a town called Kalm. If something happens, we'll meet up there." 
  18. ^ Square, Final Fantasy VII. PlayStation, SCE America. 1997-9-7, "Red XIII: Cetra... That girl, is she a survivor of the Cetra? / President Shinra: Cetra, or the Ancients will show us the way to the 'Promised Land.' I'm expecting a lot out of her." 
  19. ^ Square, Final Fantasy VII. PlayStation, SCE America. September 7, 1997, "Aerith: I know. I know, but... I am the only...... Cetra." 
  20. ^ Square, Final Fantasy VII. PlayStation, SCE America. September 7, 1997, "Aerith: Then, get me out of here. Take me home. / Cloud: OK, I'll do it... but it'll cost you. / Aerith: Well then, let's see...... How about if I go out with you once? / [Cloud makes an affirmative nod.]" 
  21. ^ Square, Final Fantasy VII. PlayStation, SCE America. September 7, 1997, "Aerith: Puff... wheeze... Slow.... down.... Don't leave me.... / Cloud: Funny... I thought you were cut out to be in SOLDIER? Aerith: Oh! You're terrible!" 
  22. ^ Square, Final Fantasy VII. PlayStation, SCE America. September 7, 1997, "Cloud: You gotta be kidding. Why do you want to put yourself in danger again? / Aerith: I'm used to it. / Cloud: Used to it!? ....Well, don't know... getting help from a girl... / Aeris: A girl!! What do you mean by that!?" 
  23. ^ Square, Final Fantasy VII. PlayStation, SCE America. September 7, 1997, "Aeris: You're up bright and early. / Cloud: How could I ask you to go along when I knew it would be dangerous?" 
  24. ^ 24.0 24.1 Square, Final Fantasy VII. PlayStation, SCE America. September 7, 1997, "Aeris: That girl in the cart was Tifa? Where was she going? She looked kind of odd... / Cloud: Wait! I'll go on alone! You go home!" 
  25. ^ Square, Final Fantasy VII. PlayStation, SCE America. September 7, 1997, "Aeris: Hey, this looks like the Don's mansion. I'll go take a look. I'll tell Tifa about you. / Cloud: No!! You can't!! / Aeris: Why? / Cloud: You DO know... what kind of... place this is, don't you?" 
  26. ^ Square, Final Fantasy VII. PlayStation, SCE America. September 7, 1997, "Aeris: I knew that Cloud would come for me. / Cloud: Hey, I'm your bodyguard, right? / Aeris: The deal was for one date, right? / Tifa: ............oh, I get it. / Aeris: ...!? Tifa! Tifa, you're there too! / Tifa: EXCUSE me." 
  27. ^ Square, Final Fantasy VII. PlayStation, SCE America. September 7, 1997, "Aeris: Is Tifa...... a girl? / Cloud: Yeah. / Aeris: A girl... friend? / Cloud: Girlfriend?" 
  28. ^ 28.0 28.1 Square, Final Fantasy VII. PlayStation, SCE America. September 7, 1997, "Cloud: ......I used to want to be like Sephiroth, so I joined SOLDIER. After working with Sephiroth on several missions, we became friends. / Barret: You call that a friend? / Cloud: Yeah, well....... He's older than me, and he hardly ever talked about himself. / Tifa: ............ / Cloud: So I guess you'd call him a war buddy..... We trusted each other. Until one day......" 
  29. ^ Square, Final Fantasy VII. PlayStation, SCE America. September 7, 1997, "Cloud: I joined SOLDIER so I could be like you. But by the time I made First Class, the war was already over. My big hopes of becoming a hero like you ended with the war. That's why I always sign up whenever there's a big mission. Kind of a way to prove myself." 
  30. ^ Square, Final Fantasy VII. PlayStation, SCE America. September 7, 1997, "Cloud: Traitor? / Sephiroth: You ignorant traitor. I'll tell you. This was an itinerant race. They would migrate in, settle the Planet, then move on… At the end of their harsh, hard journey, they would find the Promised Land and supreme happiness. But, those who stopped their migrations built shelters and elected to lead an easier life. They took that which the Cetra and the planet had made without giving back one whit in return! Those are your ancestors. / Cloud: Sephiroth… / Sephiroth: Long ago, disaster struck this planet. Your ancestors escaped… They survived because they hid. The Planet was saved by sacrificing the Cetra. After that, your ancestors continued to increase. Now all that's left of the Cetra is in these reports. / Cloud: What does that have to do with you? / Sephiroth: Don't you get it? An Ancient named Jenova was found in the geological stratum of 2000 years ago. The Jenova Project. The Jenova Project wanted to produce people with the powers of the Ancients……no, the Cetra! …I am the one that was produced." 
  31. ^ Square, Final Fantasy VII. PlayStation, SCE America. September 7, 1997, "Aeris: What happened to Sephiroth? / Cloud: In terms of skill, I couldn't have killed him. / Tifa: Official records state Sephiroth is dead. I read it in the newspaper. / Aeris: Shinra, Inc. owns the newspaper, so you can't rely on that information. / Cloud: ......I want to know the truth. I want to know what happened then. I challenged Sephiroth and lived. Why didn't he kill me?" 
  32. ^ Square, Final Fantasy VII. PlayStation, SCE America. September 7, 1997, "Cloud: I never was in SOLDIER. I made up the stories about what happened to me five years ago, about being in SOLDIER. I left my village looking for glory, but never made it in to SOLDIER...... I was so ashamed of being so weak; then I heard this story from my friend Zack... And I greated an illusion of myself made up of what I had seen in my life..... And I continued to play the charade as if it were true." 
  33. ^ Square, Final Fantasy VII. PlayStation, SCE America. September 7, 1997, "Cloud: You see, someone in SOLDIER isn't simply exposed to Mako energy. Their bodies are actually injected with Jenova cells...... For better or for worse, only the strong can enter SOLDIER. It has nothing to do with the Jenova Reunion. But weak people...... like me, get lost in the whole thing. The combination of Jenova cells, Sephiroth's strong will, and my own weaknesses are what created me. Everyone knew that. I'm...... Cloud. ......the master of my own illusionary world. But I can't remain trapped in an illusion any more...... I'm going to live my life without pretending." 
  34. ^ Square, Final Fantasy VII. PlayStation, SCE America. September 7, 1997, "Cloud: Fine, be my guest. / Watch out! This isn't just a reactor!! / Barret: ...What's wrong? / Cloud: Huh? / Barret: What's wrong, Cloud? Hurry it up!" 
  35. ^ Square, Final Fantasy VII. PlayStation, SCE America. September 7, 1997, "Cloud: It's about the Ancients. / In my veins courses the blood of the Ancients. I am one of the rightful heirs to this planet! / Cloud: Sephiroth...? / [Cloud falls down. Tifa and Barret run to him.] Tifa: Are you all right? Barret: Pull it together, man!" 
  36. ^ Square, Final Fantasy VII. PlayStation, SCE America. September 7, 1997, "Cloud: I don't know who you are, but.... / You don't know me.....? ......I know you. / [The screen goes white, briefly.] Cloud: Oh yeah...... I know you. That uniform...." 
  37. ^ Square, Final Fantasy VII. PlayStation, SCE America. September 7, 1997, "Aeris: What rank were you? / Cloud: Rank? / Aeris: You know, in SOLDIER. / Cloud: Oh, I was... [The screen goes solid white, briefly.] First Class." 
  38. ^ Square, Final Fantasy VII. PlayStation, SCE America. September 7, 1997, "Sephiroth: Five years ago you were... ...constructed by Hojo, piece by piece, right after Nibelheim was burnt. A puppet made up of vibrant Jenova cells, her knowledge, and the power of Mako. An incomplete Sephiroth-clone. Not even given a number. ...That is your reality." 
  39. ^ 39.0 39.1 Final Fantasy VII 10th Anniversary Ultimania (Revised Edition). Square-Enix. 2009: 36–41. ISBN 978-4-7575-2560-3 (日文). 
  40. ^ Tetsuya Nomura (Director). Final Fantasy VII: Advent Children, DVD. Square Enix. August 14, 2008. "Marlene: "Sadness was the price to see it end." It's been two years since they told me that." 
  41. ^ Tetsuya Nomura (Director). Final Fantasy VII: Advent Children, DVD. Square Enix. September 14, 2005. "Reno: You're our buddy, aren't ya? / Rufus: Kadaj and his group are young and violent – as dangerous as they come. That's why we decided that it might be in our best to hire a little muscle. / Cloud: Too bad. I'm a delivery boy now." 
  42. ^ Tetsuya Nomura (Director). Final Fantasy VII: Advent Children, DVD. Square Enix. September 14, 2005. "Tifa: You have Geostigma, don't you? You're going to give up and die, is that it? So it is. / Cloud: There's no cure. / Tifa: Yeah, but, that's not stopping Denzel, is it? Don't run! Let's fight it together! We can help each other, I know we can. I guess ... that only works for real families. / Cloud: Tifa ... I'm not fit to help anyone – not my family, not my friends. Nobody." 
  43. ^ Tetsuya Nomura (Director). Final Fantasy VII: Advent Children, DVD. Square Enix. September 14, 2005. "Tifa: Dilly dally, shilly shally! / Reno: I think she wants you to move on, man." 
  44. ^ Tetsuya Nomura (Director). Final Fantasy VII: Advent Children, DVD. Square Enix. September 14, 2005. "Kadaj: The stigma. But you know all about that, sir. Mother's memetic legacy lives on in the Lifestream and makes it happen. She does so much for us and we ... we don't even know where to find her. But what can we do? We're just remnants, really remnants of Mother's legacy. Until we find Mother and receive her cells, we can't be whole again! Geostigma and the Legacy aren't enough ... for a true reunion. / Rufus: What do you mean? / Kadaj: But, sir! Surely you've noticed ..." 
  45. ^ Tetsuya Nomura (Director). Final Fantasy VII: Advent Children, DVD. Square Enix. September 14, 2005. "Aerith: Kadaj? / Kadaj: Huh? / Aerith: You don't have to hang on any longer. / Kadaj: Mother is that ... / Aerith: Everyone's waiting if you're ready." 
  46. ^ Final Fantasy VII – Advent Children (Limited Edition Collector's Set), DVD. Japan: Square Enix. February 20, 2007. 
  47. ^ Last Order: Final Fantasy VII, DVD. Square Enix. April 10, 2009 [March 10, 2009]. 
  48. ^ Square Enix, Dirge of Cerberus: Final Fantasy VII. PlayStation 2. August 15, 2006, "WRO Member: The WRO was originally established three years ago after Meteorfall." 
  49. ^ Square Enix, Dirge of Cerberus: Final Fantasy VII. PlayStation 2. August 15, 2006, "Vincent: Yeah. And what about you? / Cloud: What do you think? / Tifa: Right! You can count on us! / Barret: When I'm through, there won't be a single sucka standing! / Vincent: Right. / Cloud: And as for you... / Vincent: Don't worry. Leave Deepground to me." 
  50. ^ Square Enix, Crisis Core: Final Fantasy VII. PlayStation Portable. August 24, 2008, "Zack: Good news, Tseng! Me and... / Cloud: Cloud / Zack: Me and Cloud here are both backwater experts. Oh yeah!" 
  51. ^ Square Enix, Crisis Core: Final Fantasy VII. PlayStation Portable. August 24, 2008, "Zack: Continue living. You are proof that I existed. My dreams and pride, I give it all to you. / Cloud: I am proof that you existed." 
  52. ^ Square Enix, Crisis Core: Final Fantasy VII. PlayStation Portable. August 24, 2008, "Cloud: My name is Cloud. SOLDIER 1st Class." 
  53. ^ Chocobo Racing Hints & Cheats. GameSpot. [August 15, 2009]. 
  54. ^ Ehrgeiz Hints & Cheats. GameSpot. [August 15, 2009]. 
  55. ^ Niizumi, Hirohiko. Dissidia: Final Fantasy Hands-On. GameSpot. August 6, 2008 [August 21, 2010]. 
  56. ^ Dissidia Final Fantasy Ultimania. Square-Enix. 2009. 530. ISBN 978-4-7575-2488-0 (日文). 
  57. ^ Gantayat, Anoop. This Week's Pre-TGS Flying Get. Andriasang. September 14, 2010 [September 14, 2010]. 
  58. ^ Gantayat, Anoop. Square Enix Makes Big PSP Push. Andriasang. September 16, 2010 [September 16, 2010]. 
  59. ^ Aerith, Snow, Vivi, And Faris Are In Theatrhythm: Final Fantasy Too. Siliconera. November 12, 2011 [June 30, 2012]. 
  60. ^ Gantayat, Anoop. Final Fantasy VII LittleBigPlanet 2 Costume Pack Hits Tomorrow. Andriasang. July 13, 2011 [July 13, 2011]. 
  61. ^ 61.0 61.1 Square, Final Fantasy Tactics. PlayStation, Square Co.. June 20, 1997, "Summoned young man: What happened? Last thing I remember was getting caught in the current. / Besrodio: Hum, I've read about this before. It could be some forwarding device. / Mustadio: Forwarding device? / Besrodio: You know, to travel to other worlds, different space. / Ramza: So, he came from other space? / Besrodio: Maybe. Look at his clothes, Quite unusual. / Summoned young man: My....name's Cloud. yes...Cloud. / Ramza: I'm Ramza. They're my friends.... / Cloud: I don't care about names. What I need is a battlefield. Yeah... that's it... I'm a member of SOLDIER. / ... / Cloud: I must go...must go to that place..." 
  62. ^ Square, Final Fantasy Tactics. PlayStation, Square Co.. June 20, 1997, "Flower Girl: Buy a flower? Only 1 gil. Cloud: ...... Flower Girl: Something wrong? Do I resemble someone? / Cloud: No...it's nothing." 
  63. ^ Square], Final Fantasy Tactics. PlayStation, Square Co.. June 20, 1997, "Town Knave: I've been looking for you, Aeris... Selling flowers for your mom? Good for you... / Flower Girl: Then more days.... No, just wait a week, please. / Knave: Don't mess with me! It's overdue! I'm gonna get my 30000 gil, one way or another!" 
  64. ^ Square, Final Fantasy Tactic. PlayStation, Square Co.. June 20, 1997, "Knave: Hmm, pretty good looking! Oughta try sellin' your body instead of flowers. Hee, hee. / Cloud: Get your hand off her! / Knave: What did you say!? / Cloud: Didn't you hear me? Get your dirty hand off her! / Knave: Who the hell are you? Dressed in funny clothes! / Cloud: Go [Aeris]...now..." 
  65. ^ Square, Final Fantasy Tactics. PlayStation, Square Co.. June 20, 1997, "Cloud: I've lost... a very important thing.../ Ramza: Cloud... ? /Cloud: Ever since, I've been floundering. Who am I? What should I do? What's this pain.../ Ramza: Cloud... there's someone in your world waiting for you, isn't there? We might be able to send you back where you came from using the rest of the holy stones./ Cloud: Let's go, Ramza. I can't be here. I must go... to the Promised Land..." 
  66. ^ 66.0 66.1 Kingdom Hearts Ultimania: Revised Edition. Japan: Square Enix. 2002. ISBN 4-7575-1349-6 (日文). 
  67. ^ Square, Kingdom Hearts. PlayStation 2, Square Electronic Arts. November 15, 2002, "Hades: That little punk is your next opponent, okay? Now, don’t blow it. Just take him out. / Cloud: The great god of the Underworld is afraid of a kid? Sorry, but my contract says— / Hades: I know! You think I don’t know? I wrote the contract! I know it says you’re only required to kill Hercules in this tournament. But you’ve gotta fight that kid to get to him. Come on. Hey, it’s like that old goat says: Rule 11: It's all just a game, so let loose and have fun with it! I mean, a casualty or two along the way is no big deal, right?" 
  68. ^ Square, Kingdom Hearts. PlayStation 2, Square Electronic Arts. November 15, 2002, "Cloud: I'm looking for someone. Hades promised to help. I tried to exploit the power of darkness, but it backfired. I fell into darkness, and couldn't find the light." 
  69. ^ Jupiter, Kingdom Hearts: Chain of Memories. Game Boy Advance, Square Enix U.S.A., Disney Interactive. December 7, 2004, "Cloud: I'm not here for the Cup. Just Hercules. Today he loses more than the competition. / Sora: You don't mean... But why?! What did he do to you? / Cloud: This is business. Stay out of it." 
  70. ^ Hollinger, Elizabeth. Kingdom Hearts: Chain of Memories Official Strategy Guide. BradyGames Publishing. 2004. ISBN 0-7440-0473-X. 
  71. ^ Square Enix, Kingdom Hearts II. PlayStation 2, Square Enix U.S.A., Buena Vista Games. March 28, 2006, "Sora: Oh, Cloud! / Donald Duck: Whatcha doing? / Cloud: I'll get him. This time, we settle it. Me, and the one who embodies all the darkness in me. / Donald: I thought you looked kinda different, Cloud. / Cloud: If I do, it's his fault. / Sora: Whose? / Cloud: Sephiroth. Tell me if you see him. / Sora: Okay. What's he look like? / Cloud: Silver hair. Carries a long sword. / Sora: Sure. Well, be seeing you, Cloud. / Cloud: Be careful. He messes with your head, makes you think darkness is the only way." 
  72. ^ Square Enix, Kingdom Hearts II. PlayStation 2, Square Enix U.S.A., Buena Vista Games. March 28, 2006, "Tifa: Hey, you! / Tifa: I'm looking for somebody. Have any of you seen a guy with spiky hair?" 
  73. ^ Square Enix, Kingdom Hearts II. PlayStation 2, Square Enix U.S.A., Buena Vista Games. March 28, 2006, "Goofy: Where'd they go? Do ya think they made it back to their own world? / Sora: They went somewhere else... Cloud went to fight a great battle—to defeat the darkness inside him." 
  74. ^ Square Enix, Kingdom Hearts coded. Mobile phone, Square Enix, Disney Interactive Studios. November 8, 2008: ,关卡-Olympus Coliseum 
  75. ^ http://blog.us.playstation.com/2013/07/02/get-clouds-buster-sword-uniform-in-lightning-returns-final-fantasy-xiii/
  76. ^ 76.0 76.1 Interivew with Yoshinori Kitase and Tetsuya Nomura from Electronic Gaming Monthly, issue #196, October 2005.. Electronic Gaming Monthly. Final Fantasy VII Citadel. October 2005 [October 9, 2007]. 
  77. ^ 77.0 77.1 77.2 Final Fantasy VII 10th Anniversary Ultimania (Revised Edition). Square-Enix. 2009: 8–13. ISBN 978-4-7575-2560-3 (日文). 
  78. ^ 78.0 78.1 Interivew with Kazushige Nojima and Tetsuya Nomura from FLAREgamer.. FLAREgamer. October 10, 2005 [July 5, 2008]. 
  79. ^ FFVII Not Being Remade – Nomura.. IGN. June 4, 2008 [July 5, 2008]. 
  80. ^ Studio BentStuff (编). Final Fantasy VII Ultimania Ω. Square-Enix. 2005: 528–529. ISBN 4-7575-1520-0 (Japanese). 
  81. ^ 81.0 81.1 Studio BentStuff (编). Final Fantasy VII Ultimania Ω. Square-Enix. 2005. 518. ISBN 4-7575-1520-0 (Japanese). 
  82. ^ McLaughlin, Rus. IGN Presents: The History of Final Fantasy VII. IGN. April 30, 2008 [August 15, 2010]. 
  83. ^ 83.0 83.1 83.2 Famitsu Staff. Weekly Famitsu (Enterbrain). January 2010, (113) (Japanese). 
  84. ^ 84.0 84.1 84.2 SoftBank (编). Final Fantasy VII Advent Children: Reunion Files. Square-Enix. 2006. ISBN 4-7973-3498-3 (Japanese/English). 
  85. ^ Square Co, Final Fantasy X. PlayStation 2, Square EA. 2002-01-31: ,关卡-Beyond Final Fantasy: Event 
  86. ^ 86.0 86.1 86.2 86.3 Tetsuya Nomura (Director). Final Fantasy VII Advent Children Distance: The Making of Advent Children, DVD. Square Enix. April 25, 2006. 
  87. ^ SoftBank (编). Final Fantasy VII Advent Children: Reunion Files. Square-Enix. 2006. 86. ISBN 4-7973-3498-3 (Japanese/English). 
  88. ^ 88.0 88.1 Final Fantasy VII 10th Anniversary Ultimania (Revised Edition). Square-Enix. 2009. ISBN 978-4-7575-2560-3 (Japanese). 
  89. ^ SoftBank (编). Final Fantasy VII Advent Children: Reunion Files. Square-Enix. 2006. 49. ISBN 4-7973-3498-3 (Japanese/English). 
  90. ^ Final Fantasy VII: Advent Children DVD Interview – Steve Burton (voice of Cloud). IGN. April 7, 2006 [August 1, 2010]. 
  91. ^ Square Enix Merchandise List. Square Enix. August 7, 2008 [August 7, 2008]. (原始内容存档于August 4, 2008). 
  92. ^ Square Enix Merchandise List 2. Square Enix. August 7, 2008 [August 7, 2008]. (原始内容存档于February 20, 2008). 
  93. ^ Dissidia Final Fantasy Announced for Mid-Year 2009 Release in North America. Square Enix. December 18, 2008 [May 3, 2012]. 
  94. ^ 94.0 94.1 Interview: Square Enix's National Manager of Merchandise, Kanji Tashiro. Anime News Network. August 3, 2008 [July 5, 2008]. 
  95. ^ Cloud Vol 1. Amazon.com. [July 7, 2010] (日文). 
  96. ^ Cloud message. Amazon.com. [July 7, 2010] (日文). 
  97. ^ http://www.joystiq.com/2013/05/22/man-at-arms-builds-80-pound-replica-of-final-fantasy-viis-buste/
  98. ^ Top Ten: Videogame Characters. Electronic Gaming Monthly. November 28, 2005 [April 25, 2008]. 
  99. ^ Gantayat, Anoop. Nomura Talks FFXIII. IGN. November 22, 2007 [November 22, 2007]. 
  100. ^ 100.0 100.1 100.2 IGN's Top 25 Final Fantasy Characters. IGN. [July 20, 2008]. 
  101. ^ Smith, Dave. Final Fantasy VII: Top 10 Characters. IGN. [January 7, 2009]. 
  102. ^ All Time Greatest Game Hero – The Standings. GameSpot. [September 15, 2009]. 
  103. ^ Greatest Game Hero: Cloud Strife. GameSpot. September 16, 2009 [August 14, 2010]. 
  104. ^ Cloud Strife – Top 25 Japanese RPG Characters. UGO Networks. February 20, 2010. 
  105. ^ Christian Nutt. The five best Final Fantasy heroes. GamesRadar. Future US. [March 7, 2010]. 
  106. ^ Top 10 Final Fantasy Characters. VideoGamer.com. March 11, 2010 [August 26, 2010]. 
  107. ^ Dyer, James; McComb, David; Plumb, Alastair; Scarborough, David. The 50 Greatest Video Game Characters - 13. Cloud Strife. Empire. May 26, 2010 [August 2, 2013]. 
  108. ^ http://www.complex.com/video-games/2013/10/greatest-final-fantasy-characters-all-time/cloud-strife
  109. ^ Abadi, Aujang. The Strife Manifesto. RPGamer. [August 31, 2010]. 
  110. ^ Kurt Kalata, A Japanese RPG Primer: Final Fantasy IV, VI & VII, Gamasutra
  111. ^ Unicorn Lynx, The World of Final Fantasy: Final Fantasy VII, MobyGames
  112. ^ Cloud Strife Biography. IGN. [January 28, 2008]. 
  113. ^ Buffa, Chris. Top 25 Game Archetypes. GameDaily. January 23, 2009 [December 28, 2009]. [失效連結]
  114. ^ Sharkey, Scott. Top 5 Final Fantasy Character Types. 1UP.com. UGO Networks. [March 19, 2010]. 
  115. ^ The Making of Final Fantasy VII. Edge. [July 21, 2008]. 
  116. ^ Staff. This Week in Japan: Final Fantasy VII. Edge. March 10, 2006 [June 29, 2009]. [失效連結]
  117. ^ Buffa, Chris. Top 25 Gaming Hunks. GameDaily. AOL. [June 24, 2009]. (原始内容存档于April 10, 2009). 
  118. ^ Salle, Mark Ryan. Top 10 Tuesday: Worst Videogame Haircuts. IGN. February 7, 2006 [April 25, 2008]. 
  119. ^ Schedeen, Jeese. Top Videogame Sword Masters. IGN. [December 22, 2009]. 
  120. ^ Top Ten Coolest Characters. GameTrailers. February 7, 2007 [December 20, 2007]. 
  121. ^ Glasser, AJ. RPG Emo-Off. GamesRadar. Future US. [March 7, 2010]. 
  122. ^ Meikleham, Dave. Gaming's most piss poor disguises. GamesRadar. Future US. [March 7, 2010]. 
  123. ^ Glasser, AJ. Top 10 Square Enix Couples. GamesRadar. [2010-06-24]. 
  124. ^ Top 10 Tuesday: Best Videogame Romances. IGN. February 14, 2006 [July 18, 2010]. 
  125. ^ Chad Hunter, Michael Rougeau, The 50 Greatest Soldiers In Video Games, Complex.com, May 25, 2013.
  126. ^ Ashcraft, Brian. And Japan's Favorite Video Game Characters Are...?. Kotaku. October 4, 2009 [September 12, 2009]. 
  127. ^ 20 Most Popular Anime/Game Names to Give Children. Anime News Network. August 12, 2010 [August 31, 2010]. 
  128. ^ Glifford, Kevin. Snake Beats Mario, Is Coolest Video Game Character Ever. 1UP.com. February 10, 2010 [March 10, 2010]. 
  129. ^ Pirrello, Phil. Link Triumphs in Hero Showdown. IGN. October 25, 2007 [January 28, 2008]. 
  130. ^ Summer 2003: The Great GameFAQs Character Battle II. GameFAQs. [September 23, 2007]. 
  131. ^ Summer 2004: The Great GameFAQs Character Battle III. GameFAQs. [September 23, 2007]. 
  132. ^ Poll of the Day #2566. GameFAQs. [September 23, 2007]. 
  133. ^ Top 50 video game characters of all time announced in Guinness World Records 2011 Gamer's Edition. Gamasutra. February 16, 2011 [July 9, 2011]. 
  134. ^ Katayev, Arnold. Kingdom Hearts Review. PSXextreme. March 20, 2002 [December 29, 2009]. 
  135. ^ Crocker, Janet; Smith, Lesley; Henderson, Tim; Arnold, Adam. The Legacy of Final Fantasy VII. AnimeFringe. 2. December 2005 [August 18, 2010]. (原始内容存档于June 13, 2008). 
  136. ^ Santos, Carlo. DVD talk: Final Fantasy VII: Advent Children review. DVD Talk. April 21, 2006 [August 3, 2009]. 
  137. ^ Mielke, James. Final Fantasy VII: Advent Children review. 1UP.com. September 16, 2005 [February 25, 2008]. 
  138. ^ Yoon, Andrew. Review: Final Fantasy VII Advent Children Complete. Joystiq. May 29, 2009 [August 4, 2010]. 
  139. ^ Lawerence, Briana. 10 Male Headaches of Anime. Mania Entertainment. October 6, 2009 [January 26, 2010]. 
  140. ^ Beckett, Michael. Final Fantasy VII: Advent Children – Staff Review. RPGamer. [August 30, 2010]. 
  141. ^ Elston, Brett. Classic game characters: then and now. GamesRadar. Future US. [August 30, 2010]. 

外部連結[编辑]