-- This module implements {{Sports rbr table}}
local p = {}
-- Internationalisation
local labels = {
teamround = '隊伍 ╲ 輪次',
source = ' 資料來源:',
notes = ' 附註:',
matches = '排名結果',
updatedto = ' <matches>更新至<date>',
firstplayed = ' 第一場比f賽將在<date>舉行',
futuredate = '?',
complete = 'complete',
future = 'future'
}
local args = nil
local colorlist = {}
local textlist = {}
local color_map = {
green1='#BBF3BB', green2='#CCF9CC', green3='#DDFCDD', green4='#EEFFEE',
blue1='#BBF3FF', blue2='#CCF9FF', blue3='#DDFCFF', blue4='#EEFFFF',
yellow1='#FFFFBB', yellow2='#FFFFCC', yellow3='#FFFFDD', yellow4='#FFFFEE',
red1='#FFBBBB', red2='#FFCCCC', red3='#FFDDDD', red4='#FFEEEE',
orange1='#FEDCBA', orange2='#FEEAD5',
purple1='#C9A0DC', purple2='#E0B0FF',
gold1='#FFD700', silver1='#C0C0C0', copper1='#CD7F32', azure1='#9ACDFF',
black1='#BBBBBB', black2='#CCCCCC', black3='#DDDDDD', black4='#EEEEEE',
['1st']='#FFD700', ['2nd']='#C0C0C0', ['3rd']='#CC9966'
}
local legend_symbols = {
W='W', D='D', L='L', B='B', O='W/O'
}
local function isnotempty(s)
return s and s:match( '^%s*(.-)%s*$' ) ~= ''
end
local function zeropad(n)
if n>=0 and n < 10 then
return '00' .. n
end
if n>=0 and n < 100 then
return '0' .. n
end
return '' .. n
end
local function pad_key(k)
-- Zero pad, fix ranges and dashes
if k then
k = k .. ' '
k = mw.ustring.gsub(k, '–', '-')
k = mw.ustring.gsub(k, '_([%d][^%d])', '_0%1')
k = mw.ustring.gsub(k, '%-([%d][^%d])', '-0%1')
k = mw.ustring.gsub(k, '_([%d][%d][^%d])', '_0%1')
k = mw.ustring.gsub(k, '%-([%d][%d][^%d])', '-0%1')
k = mw.ustring.gsub(k, '([^%d])%-([%d])', '%1000-%2')
k = mw.ustring.gsub(k, '([%d])%-%s*$', '%1-999')
k = mw.ustring.gsub(k, '^%s*(.-)%s*$', '%1')
end
return k
end
local function matches_date(text, m, d)
return mw.ustring.gsub(mw.ustring.gsub(text .. '', '<matches>', m), '<date>', d)
end
local function get_color(p)
local c = colorlist[p] or colorlist[zeropad(tonumber(p) or -1)]
if c then
return color_map[c] or c
end
p = tonumber(p or '0') or 0
if p <= 0 then
return nil
end
-- ranges in order of specificity
local offset1, offset2 = 999, 999
for k,v in pairs( colorlist ) do
local r1 = tostring(k):match( '^%s*([%d]+)%-[%d]+%s*$' )
local r2 = tostring(k):match( '^%s*[%d]+%-([%d]+)%s*$' )
if r1 and r2 then
r1 = tonumber(r1)
r2 = tonumber(r2)
if (r1 <= p) and (r2 >= p) then
if (c == nil) or ((p - r1) <= offset1 and (r2 - p) <= offset2) then
c = color_map[v] or v
offset1 = p - r1
offset2 = r2 - p
end
end
end
end
return c
end
function p.table(frame)
local getArgs = require('Module:Arguments').getArgs
local yesno = require('Module:Yesno')
args = getArgs(frame, {wrappers = {'Template:Sports rbr table'}})
local rounds = tonumber(args['rounds'] or '0') or 0
local firstround = tonumber(args['firstround'] or 1) or 1
local sortable = yesno(args['sortable'] or 'no')
local updated = args['updated'] or args['update']
local source = args['source']
local notes = args['notes']
local addlegend = false
local legendpos = (args['legendpos'] or 'tr'):lower()
local header, footer = '', ''
-- Lowercase two labels --
labels['complete'] = string.lower(labels['complete'])
labels['future'] = string.lower(labels['future'])
-- Adjust rounds
rounds = rounds - (firstround - 1)
-- Require a source
-- source = source or frame:expandTemplate{ title = 'citation needed', args = { reason='No source parameter defined', date=os.date('%B %Y') } }
-- Process team, pos, and color args
local team_list = {}
local maxrounds = 0
for k, v in pairs( args ) do
-- Preprocess ranges
if tostring(k):match( '^%s*text_?(.-)%s*$' ) then
k = pad_key(k)
end
if tostring(k):match( '^%s*colou?r_?(.-)%s*$' ) then
k = pad_key(k)
end
-- Create the list of teams and count rounds
local i = tonumber(
tostring(k):match( '^%s*team([%d]+)%s*$' ) or
tostring(k):match( '^%s*label([%d]+)%s*$' ) or '0'
)
if ( i > 0 and isnotempty(v) ) then
table.insert( team_list, i)
local p = args['pos' .. i] or args['res' .. i] or ''
if args['name_' .. v] then
local t = args['team' .. i] or args['label' .. i] or ''
p = args['pos_' .. t] or args['res_' .. t] or ''
end
local pos = mw.text.split(p, '%s*[/~]%s*')
maxrounds = (#pos > maxrounds) and #pos or maxrounds
end
-- Create the list of colors
local s = tostring(k):match( '^%s*colou?r_?(.-)%s*$' )
if ( s and isnotempty(v) ) then
colorlist[s] = v:lower()
end
-- Check if we are adding a legend
s = tostring(k):match( '^%s*text_?(.-)%s*$' )
if ( s and isnotempty(v) ) then
textlist[s] = v
addlegend = true
end
end
maxrounds = (rounds > maxrounds) and rounds or maxrounds
addlegend = yesno(args['legend'] or (addlegend and 'yes' or 'no'))
-- sort the teams
table.sort(team_list)
local fs = 95
if ((maxrounds - firstround) > 37 ) then
fs = fs - 2*(maxrounds - firstround - 37)
end
-- Build the table
local root = mw.html.create('table')
root:addClass('wikitable')
root:addClass(sortable and 'sortable' or nil)
root:css('font-size', fs .. '%')
root:css('text-align', 'center')
if args['title'] then
root:tag('caption'):wikitext(args['title'])
end
-- Heading row
local row = root:tag('tr')
row:tag('th')
:attr('rowspan', args['sortable'] and 2 or nil)
:wikitext(args['header'] or labels['teamround'])
for r=1,maxrounds do
row:tag('th')
:css('width', '15px')
:css('border-bottom', args['sortable'] and 'none' or nil)
:wikitext(args['round' .. (r + (firstround - 1)) .. '_label']
or (r + (firstround - 1)))
end
if args['sortable'] then
row = root:tag('tr')
for r=1,maxrounds do
row:tag('th')
:css('height', '1.2ex')
:css('border-top', 'none')
end
end
-- Team positions
for k=1,#team_list do
local i = team_list[k]
local t = args['team' .. i] or args['label' .. i] or ''
local p = args['pos' .. i] or args['res' .. i] or ''
if args['name_' .. t] then
p = args['pos_' .. t] or args['res_' .. t] or ''
t = args['name_' .. t]
end
row = root:tag('tr')
row:tag('td'):css('text-align', 'left'):wikitext(t)
local pos = mw.text.split(p, '%s*[/~]%s*')
for r=1,maxrounds do
s = args['team' .. i .. '_round' .. r .. '_' .. 'color'] or
args['team' .. i .. '_round' .. r .. '_' .. 'colour']
row:tag('td')
:css('background', (s and colorlist[s]) or s or get_color(pos[r]))
:wikitext(legend_symbols[pos[r]] or pos[r])
end
end
-- build the legend
if addlegend then
-- Sort the keys for the legend
legendkeys = {}
for k,v in pairs( textlist ) do
table.insert(legendkeys, k)
end
table.sort(legendkeys)
if args['legendorder'] then
legendkeys = mw.text.split(args['legendorder'] .. '/' .. table.concat(legendkeys, '/'), '%s*[/~]%s*')
end
local lroot = mw.html.create('table')
if legendpos == 'tl' or legendpos == 'bl' then
lroot:addClass('wikitable')
lroot:css('font-size', '88%')
else
lroot:addClass('infobox')
lroot:addClass('bordered')
-- lroot:css('width', 'auto')
end
for k,v in pairs( legendkeys ) do
if v and textlist[v] then
local c = colorlist[v] or ''
local row = (legendpos == 'tl' or legendpos == 'bl') and lroot or lroot:tag('tr')
local l = row:tag('th'):css('background', color_map[c] or c)
if legend_symbols[v] then
l:css('font-weight', 'normal')
:css('padding', '1px 3px')
:wikitext(legend_symbols[v])
else
l:css('width', '10px')
end
row:tag('td')
:css('padding', '1px 3px')
:wikitext(textlist[v])
textlist[v] = nil
end
end
if (legendpos == 'bl' or legendpos == 'br') then
footer = footer .. tostring(lroot)
else
header = header .. tostring(lroot)
end
end
-- simplify updated == complete case
local lupdated = updated and string.lower(updated) or ''
if lupdated == labels['complete'] or lupdated == 'complete' then
lupdated = ''
end
-- build the footer
if notes or source or lupdated ~= '' then
footer = footer .. frame:expandTemplate{ title = 'refbegin' }
if lupdated ~= '' then
local mtext = args['matches_text'] or labels['matches']
if lupdated == labels['future'] or lupdated == 'future' then
footer = footer .. matches_date(labels['firstplayed'] .. ' ',
mtext, args['start_date'] or labels['futuredate'])
else
footer = footer .. matches_date(labels['updatedto'] .. ' ',
mtext, updated)
end
end
if source then
footer = footer .. labels['source'] .. ' ' .. source
end
if notes then
if lupdated ~= '' or source then
footer = footer .. '<br>'
end
footer = footer .. labels['notes'] .. ' ' .. notes
end
footer = footer .. frame:expandTemplate{ title = 'refend' }
end
-- add clear right for the legend if necessary
footer = footer .. ((addlegend and (legendpos == 'bl' or legendpos == 'br'))
and '<div style="clear:right"></div>' or '')
return header .. (args['toptext'] or '') .. tostring(root) .. footer
end
return p