使用者:Kenny TM~/REDOX
REDOX 是英語 REDOX: Either Die Or eXtreme 的縮寫,即是說要勝利就得用極端的手段。這是一策略性樸克牌遊戲。此遊戲的目的是要把手上的牌盡快拿走。
定義
[編輯]同花順 是指三隻或以上的同花順列的牌。例如 ♣8-♣9-♣10-♣J-♣Q-♣K 就是一個同花順。注意 A 不可以放在中間,故 ♥K-♥Q-♥A-♥2 不是一個同花順。
多條 是指三隻或以上的同列的牌,如 ♣4-♥4-♠4。
Plot 是指同花順或多條。
Slam 是十五隻完全由 Plot 組成的牌,其中一定要有一組四隻的同花順。
遊戲規則
[編輯]需求
[編輯]玩家: 兩個或以上
樸克: 一副或更多的標準樸克牌
玩法
[編輯]- 洗牌並給每名玩家十五張牌,每次五張。
- 把餘下的牌都放在一個「取牌堆」上,牌底向上。從取牌堆拿第一張牌並翻開放在一個「棄牌堆」上
- 若此為一奇數回合(一、三、五等)則向順時針方向玩,否則反之。
- 前局勝利者會先開始。若為第一局則任意選一玩家作始。
- 當時輪到的玩家可以:
- 放走手上的一張牌到棄牌堆,從取牌堆取回另一張牌。
- 放走手上的一張牌到棄牌堆,並拿回棄牌堆之前的一張牌。
- 放下一個 Plot。若此為玩家的第一個 Plot,則之必為四隻牌的同花順。
- 連接手上的牌到任何現存的 Plot。如現有 Plot「♣8-♣9-♣10」在桌上,而您又有一 「♣7」,那麼您就可將之放到該 Plot 的左面,使之成為「♣7-♣8-♣9-♣10」。注意您必須先下過 Plot 才能作任何連接。
- 放下一個 Slam。此會從後再討論。
- 若玩家只餘下三張牌或更少,則須呼叫「Last x」,其中 x 是餘下的牌。
- 輪到下一個玩家。到第五步。
- 若有人勝出則計算分數並回到第一步。
鬼
[編輯]鬼 (Joker, 音 /gwId/) 在 REDOX 中扮演著萬用牌的角色。它可以放在任何位置以連接其它的牌,例如 ♠7-♠8-Joker-♠10,其中鬼於此為 ♠9。
計分
[編輯]當有人勝出後便會計算分數。這些分會根據負者餘下的牌加到他們身上。
列 | 分 |
---|---|
鬼 | 50 |
A | 20 |
J, Q, K | 10 |
數字 | 面值 |
如有人剩下「♣8-♣9-♥7-♥Q-♦A」,則他的分數會增加 8 + 9 + 7 + 10 + 20 = 54。
勝出的會自動扣 10 分。
Slam
[編輯]如玩家有一手 Slam,則輪到他時可將之放下。其他玩家會立即輸,且加分雙倍計。
Slam 只可在沒有任何已放下的 Plot 時放出
模擬遊戲
[編輯](目前只有英文版)
Suppose we have 4 players and 2 decks of cards. We call the players N, E, S and W respectively.
Round #1
[編輯]Initially, the cards in each hand like this:
- N: ♠A-♠3-♠3-♠J-♥3-♥4-♣A-♣A-♣2-♣2-♣6-♣6-♦10-♦J-♦K
- E: ♠2-♠8-♠9-♠Q-♥3-♥10-♥10-♣3-♣4-♣J-♣J-♣Q-♦4-♦4-♦6
- S: ♥2-♥4-♥7-♥7-♥K-♥K-♣4-♣7-♣10-♣Q-♣K-♦3-♦5-♦Q-Joker
- W: ♠A-♠2-♠4-♠5-♠6-♠6-♠7-♠9-♠J-♥J-♣5-♣9-♦A-♦8-♦J
And the Discard face is ♥8. There is an advantage on W that he/she has 2 natural plots and 2 incomplete plots. So he/she should try to develop a slam. Most player will also try to make a slam, but it is not a good idea to keep an undeveloped slam too long, as you might be slammed back.
S has a wild card. His/her best strategy is to let it be a ♣J, so there is a royal flush to start a slam/plot.
N would be the first play in this round, and the direction will be N → W → S → E.
- N: Discard ♠J, draw a card: ♥A.
Throw away irrelevent cards with high score is a common technique.
- W: Discard ♦8, get the discarded ♠J.
The ♠J is good for W, as it can connect to the existing mulitple on his/her hand.
- S: Discard ♦Q, draw a card: ♣3.
N is looking for this card, as it can connect the ♦10-♦J-♦K to form a royal flush (and he/she can nearly make a slam). But it is not N's turn, so he/she would be very sad about this.
- E: Discard ♦6, get the discarded ♦Q.
- N: Discard ♥4, get the discarded ♦6.
Only one step to slam: too bad that the ♦Q is in E's hand!
- W: Discard ♠6, draw a card: ♠K.
A nearly useless card.
- S: Discard ♣3, draw a card: ♣10.
It is totally illogical to discard ♣3. It has to chance to form a multiple with ♦3. Instead, he should throw away ♦5. It is not necessary to have many royal flushes, and getting a ♦4 is more difficult than that of 3 of any suit.
- E: Discard ♠9, get the discarded ♣3.
- N: Discard ♣A, draw a card: ♠K.
- W: Discard ♠K, get the discarded ♣A.
- S: Discard ♣10, get the discarded ♠K.
- E: Discard ♠10, get the discarded ♣10.
- N: Discard ♠K, draw a card: ♠5.
- W: Discard ♣5, draw a card: Joker.
A wise choice. Although W can get the ♣5 on the discard pile, there is no room for him/her to develop two multiples (5 and 9). So he/she shall discard the higher-score ♣5.
- S: Discard ♦3, get the discarded ♣5.
S finally realized the problem, but that may be a bit late.
- E: Discard ♣J, draw a card: ♦K.
- N: Discard ♠5, draw a card: ♦6.
- W: Discard ♠2, draw a card: ♦Q.
- S: Discard ♥2, draw a card: Joker.
Another bad action: there is no room making 2 multiples!
- E: Discard ♦K, get the discarded ♥2.
Bad. Too many pairs is not a good thing to have.
- N: Discard ♦6, draw a card: ♥Q.
A little ironic to N.
- W: Discard ♦K, draw a card: ♠4.
- S: Discard ♥4, draw a card: ♣7.
- E: Discard ♠2, get the discarded ♥4.
- N: Discard ♥Q, draw a card: ♣ 8.
- W: Lay down the plot: ♠4-♠5-♠6-♠7.
W foresees the danger of being slammed back by holding the cards too long, so he/she eliminate the risk by a plot. No more slam in this round is allowed from now on.
- S: Lay down the plot: ♣10-Joker-♣Q-♣K
S is almost forced to lay down a plot, as he/she cannot do a slam anymore.
- E: Discard ♣3, draw a card: ♥9
E needs a royal flush, so he/she has to break up the pair.
- N: Discard ♣8, get the discarded ♣3.
N changed the strategy: he/she wants to form a royal flush as fast as possible.
- W: Lay down the plot: ♠J-♠J-♥J-♦J.
- S: Lay down the plot: ♥7-♥7-♣7-♣7.
- E: Discard ♣3, draw a card: ♠8.
- N: Discard ♠A, get the discarded ♣3.
- W: Lay down the plot: ♠9-♣9-Joker.
- S: Lay down the plot: ♠K-♥K-♥K.
- E: Discard ♠8, draw a card: ♦2.
- N: Discard ♥A, draw a card: ♠7.
- W: Discard ♠4, get the discarded ♥A.
A clever move! If W is hurry and plot the multiple (A), his/her ♠4 may never be able to connect to other plots on table. Instead, now W has 4 aces that form one multple that can lead to a championship costing one turn only.
- S: Lay down the plot: ♣5-♦5-Joker. {Last 1}
- E: Discard ♦2, draw a card: ♣5.
- N: Discard ♠7, draw a card : ♣9.
- W: Lay down the plot: ♠A-♥A-♣A-♦A. {Winner}
Now scoring. The cards left on each hand are:
- N: ♠3-♠3-♥3-♣2-♣2-♣3-♣3-♣6-♣6-♣9-♣A-♦6-♦10-♦J-♦K
- E: ♠Q-♥2-♥3-♥4-♥9-♥10-♥10-♣4-♣5-♣10-♣J-♣Q-♦4-♦4-♦Q
- S: ♣4
- W: ---
So the scores are:
- N: 3+3+3+2+2+3+3+6+6+9+20+6+10+10+10 = 96
- E: 10+2+3+4+9+10+10+4+5+10+10+10+4+4+10 = 105
- S: 4 = 4
- W: (-10)
The total scores for now are:
- N: + 96
- E: +105
- S: + 4
- W: - 10
Round #2
[編輯]This is the second round, so the direction will be N → E → S → W.
W is the last winner, so he/she will take the lead.
- N: ♠A-♠4-♠8-♠J-♠J-♠Q-♥10-♥Q-♣10-♣J-♣Q-♣Q-♦2-♦K
- E: ♥3-♥4-♥5-♥6-♥9-♥K-♥K-♣2-♣5-♣8-♦2-♦8-♦8-♦9
- S: ♠A-♠3-♠3-♠4-♠5-♠6-♠7-♥J-♥J-♣K-♦5-♦6-♦7-♦9-♦J
- W: ♠2-♠2-♠5-♠6-♠8-♠9-♠K-♥4-♥Q-♣8-♣J-♦3-♦6-♦Q-♦K
Discard pile: ♣5
- W: Discard ♥Q, draw a card: ♥4.
- N: Discard ♦K, get the discarded ♥Q.
N shall draw a card instead. Five queens may be too much from usefulness
- E: Lay down the plot: ♥3-♥4-♥5-♥6
E may be too nervous about his/her last lost, but it is not recommended laying down a plot in the first turn.
- S: Lay down the plot: ♠3-♠4-♠5-♠6-♠7.
- W: Lay down the plot: ♠5-♠6-♠7-♠8-♠9.
- N: Lay down the plot: ♣10-♣J-♣Q-Joker.
- E: Lay down the plot: ♣8-♦8-♦8
- S: Lay down the plot: ♦5-♦6-♦7
- W: Connect ♠2 to ♠3-♠4-♠5-♠6-♠7.
- N: Connect ♠A to ♠2-♠3-♠4-♠5-♠6-♠7.
- E: Discard ♣5, draw a card: ♥9.
- S: Lay down the plot: ♥J-♥J-♦J.
- W: Connect ♣8 to ♣8-♦8-♦8.
- N: Lay down the plot: ♠Q-♥Q-♥Q-♣Q.
- E: Lay down the plot: ♥9-♥9-♦9.
- S: Connect ♦9 to ♥9-♥9-♦9. {Last 3}
- W: Connect ♣J to ♥J-♥J-♦J.
- N: Connect ♠J-♠J to ♥J-♥J-♣J-♦J.
It is possible to connect more than one card.
- E: Discard ♣5, get the discarded ♦K.
- S: Discard ♠A, draw a card: ♦10.
- W: Connect ♦Q to ♠Q-♥Q-♥Q-♣Q.
- N: Connect ♠8 to ♣8-♣8-♦8-♦8. {Last 3}
- E: Lay down the plot: ♥K-♥K-♦K. {Last 1}
Leaving only one card is usually not a very good idea, although it is usually unavoidable.
- S: Connect ♣K to ♥K-♥K-♦K. {Last 2}
- W: Connect ♦K to ♥K-♥K-♣K-♦K.
- N: Connect ♠4 to ♠5-♠6-♠7-♠8-♠9. {Last 2}
- E: Discard ♦2, draw a card: ♠Q.
- S: Discard ♦10, get the discarded ♦2.
S gets the ♦2 because he/she doesn't want to lose so much. This is sometimes a smart (or more precisely, forced) action if someone is going to win.
- W: Discard ♠7, draw a card: ♠10.
- N: Discard ♥10, get the discarded ♠7.
The motion of N is similar to S. Note that there is a risk of drawing that the card may be more high-scored.
- E: Connect ♠Q to ♠Q-♥Q-♥Q-♣Q-♦Q. {Winner}
This time the cards left are less, due to the early plot.
- N: ♠7-♦2
- E: ---
- S: ♠3-♦2
- W: ♠2-♥4-♥4-♦3-♦6
The scores to be added:
- N: 7+2 = 9
- E: (-10)
- S: 3+2 = 5
- W: 2+4+4+3+6 = 19
The total scores:
- N: +101
- E: + 95
- S: + 9
- W: + 9
Round #3
[編輯]This is the third round, so the direction will be N → W → S → E.
E is the last winner, so he/she will take the lead.
- N: ♠2-♠5-♠9-♥A-♥4-♥5-♥6-♥9-♣5-♣6-♣7-♣8-♣10-♣K-♦J
- E: ♠A-♠10-♠Q-♥8-♥J-♣8-♣J-♦5-♦6-♦8-♦8-♦9-♦9-♦10-Joker
- S: ♠2-♠3-♠4-♠5-♠J-♠J-♥6-♥7-♥8-♥J-♣4-♣5-♣7-♣8-♦J
- W: ♠4-♠7-♠8-♠10-♠K-♠K-♥2-♥4-♥5-♥7-♥10-♥Q-♣J-♦2-♦5
Discard pile: ♠Q
In this round, S has an unexpectedly good arrangement of cards. All he/she needs is a ♣6. However, there are only two of them in the game, and one of them is held by N, which he/she won't give it away for obvious reason. Therefore, S is almost impossible to make a slam - although he/she doesn't know that.
- E: Discard ♠A, get the discarded ♠Q.
- S: Discard ♦J, draw a card: ♠A.
- W: Discard ♣J, draw a card: ♠9.
- N: Discard ♦J, draw a card: ♣9.
- E: Discard ♠10, get the discarded ♦J.
- S: Discard ♠A, draw a card: ♣6.
This is totally luck! Anyway, the slam from S is the fate. The other players will not lay down plots, as they won't think that S is getting a slam so soon.
- W: Discard ♥Q, draw a card: ♥9.
- N: Discard ♥A, draw a card: ♥A.
Oops.
- E: Discard ♦9, draw a card: Joker
E is ready for slam, although it is already too late.
- S: Slam: ♠2-♠3-♠4-♠5 / ♥6-♥7-♥8 / ♣4-♣5-♣6-♣7-♣8 / ♠J-♠J-♥J. {Winner}
Cards left:
- N: ♠2-♠5-♠9-♥A-♥4-♥5-♥6-♥9-♣5-♣6-♣7-♣8-♣10-♣9-♣K
- E: ♠Q-♠Q-♥8-♥J-♣8-♣J-♦5-♦6-♦8-♦8-♦9-♦10-♦J-Joker-Joker
- S: ---
- W: ♠4-♠7-♠8-♠9-♠10-♠K-♠K-♥2-♥4-♥5-♥7-♥9-♥10-♦2-♦5
Scores to be added is doubled:
- N: 2 × (2+5+9+20+4+5+6+9+5+6+7+8+10+9+10) = 230
- E: 2 × (10+10+8+10+8+10+5+6+8+8+9+10+10+50+50) = 424
- S: (-10)
- W: 2 × (4+7+8+9+10+10+10+2+4+5+7+9+10+2+5) = 204
The total scores:
- N: +331
- E: +519
- S: - 1
- W: +213
歷史
[編輯]REDOX 歷史不明。REDOX 這個名字是作者自創的,原指「分數可升(氧化)可降(還原)」。目前的名字是後來修改的,但卻來得更有意義。此遊戲或源自加拿大,因此為作者朋友(他已忘記原名)介紹的。此遊戲可能演變自 500 Rum。