头像

维基百科,自由的百科全书
跳转至: 导航搜索

电脑中,头像英语Avatar)是用户或用户另一自我/玩家角色的图形表示。在游戏或者虚拟世界中,头像可以以三维形式表示[1];或在网络论坛等在线社区中使用二维形式作为图标[2][3]。它在MUD早期系统中还可指文本排列结构[4]。这是一个代表用户的对象。术语“头像”还可以与账户名、别名联系,指代一个互联网用户[5]

脚注[编辑]

  1. ^ Lessig, Lawrence. Code and Other Laws of Cyberspace. Basic Books, 2000. ISBN 0-465-03913-8
  2. ^ Fink, Jeri. Cyberseduction: Reality in the Age of Psychotechnology. Prometheus Books, 1999. ISBN 1-57392-743-0
  3. ^ Blackwood, Kevin. Casino Gambling For Dummies. For Dummies, 2006. p.284. ISBN 0-471-75286-X
  4. ^ InMulligan, Jessica; Patrovsky, Bridgette. Developing online games: an insider's guide. New Riders. 2003. , Randy Farmer is quoted (p.454): "It is important to realize that the term 'avatar' was used in another game later [??] in that period (Ultima IV) and that the concept of an 'avatar' was in several works of fiction prior to the development of Habitat including Vernor Vinge's True Names and John Brunner's Shockwave Rider."
  5. ^ Jordan, Tim. Cyberpower: The Culture and Politics of Cyberspace and the Internet. Routledge, 1999. ISBN 0-415-17078-8