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尋路者傳奇:擁立國王

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開拓者:擁王者

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尋路者傳奇:擁立國王
  • Pathfinder: Kingmaker
類型角色扮演
平台
開發商Owlcat Games英語Owlcat Games
發行商Deep Silver
總監亞歷山大·米舒林(Alexander Mishulin)[1]
編劇
程式阿列克謝·德羅貝舍夫斯基(Alexey Drobyshevsky)[1]
美術維克托·蘇爾科夫(Victor Surkov)[1]
音樂
  • 伊南·祖爾英語Inon Zur
  • 德米特里·V·西蘭季耶夫(Dmitry V. Silantyev)
  • 謝爾蓋·埃博格(Sergey Eybog)
  • 米哈伊爾·科托夫(Mikhail Kotov)
  • 亞歷山大·福米喬夫(Alexander Fomichev)
  • 德里揚特(Dryante)
系列尋路者傳奇系列
引擎Unity
模式單人
發行日
  • Microsoft Windows、macOS、Linux
  • 2018年9月25日
  • PlayStation 4、Xbox One
  • 2020年8月18日

尋路者傳奇:擁立國王(英語:Pathfinder: Kingmaker,中國大陸譯作「開拓者:擁王者」)是由俄羅斯遊戲工作室Owlcat Games英語Owlcat Games開發[2]Deep Silver發行的一款等距視角英語Isometric video game graphics角色扮演遊戲,於2018年9月25日在Microsoft WindowsmacOSLinux平台發售,2020年8月18日推出PlayStation 4Xbox One版本。遊戲系統基於Paizo Publishing英語Paizo Publishing發行的桌上角色扮演遊戲尋路者傳奇[3],背景設定在名為失竊之地的無主地,故事主線圍繞受封於此的主角

Announced through a Kickstarter campaign in 2017.

系統

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The gameplay is modeled on the Pathfinder role-playing game and inspired by classic computer RPGs such as Baldur's Gate and Neverwinter Nights. It features a real-time-with-pause or turn-based combat system and an isometric perspective. One of the game's distinguishing features is its emphasis on realm-building, with the player's decisions as a local lord affecting the rest of the gameplay as they are embroiled in a world of political intrigue and adventure.[4]

Character customization is a key feature, along with an alignment system where a character's alignment can change due to player choice. While the player begins with only one character of their creation, the game is party-based as companions join them along the way.[5][6] These include both established Pathfinder characters and newly invented characters.[3] The game lasts around 80 hours.[7]

概要

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Pathfinder: Kingmaker is based on the six modules that make up the Pathfinder Adventure Path campaign published in 2010.[8]

劇情

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The Stolen Lands are a harsh, anarchic stretch of territory. Attempts to rule over it have repeatedly failed. After the player-character kills a local bandit leader, they are made a baron/baroness in the Stolen Lands by Jamandi Aldori, a noble in the nearby kingdom of Brevoy. The Baron/ess must deal with multiple threats to the kingdom including unusual trolls, an epidemic of people turning into beasts, and an ancient lich. They recruit various companions to their party, and expand their barony's territory and influence.

Aldori starts an independence war for her region of Brevoy. The Baron/ess may choose to help Aldori, side with the ruling Brevic government, negotiate a peaceful solution, or stay uninvolved. After resolving this issue, the Baron/ess rises to become an independent king/queen (hereafter referred to as the Monarch). The newly-crowned Monarch deals with more issues, primarily the meddling of neighboring king Irovetti of Pitax. The Monarch defeats Irovetti and annexes Pitax, becoming the only ruler in the Stolen Lands.

The Monarch discovers that all of the threats were orchestrated by a nymph named Nyrissa. Nyrissa once attempted to become an Eldest, the immortal rulers of the fey realm called "the First World". This failed and angered the Lantern King, who is one of the Eldest. The Lantern King removed a portion of Nyrissa's soul and commanded her to destroy 100 kingdoms as an apology. Pitax (which Nyrissa secretly sabotaged) was kingdom number 99.

Nyrissa sends endless fey armies to attack the Monarch's kingdom. The Monarch travels to the far west, where they find a portal to Nyrissa's home in the First World. They locate and attack Nyrissa. After defeating her, the magical apology is complete, since Nyrissa's "kingdom" has been ended. The player may choose to let Nyrissa take the apology to the Lantern King, kill her, or convince her to join the Monarch in fighting the Lantern King.

If Nyrissa is allowed to finish the apology, the kingdom is no longer troubled by the fey and the game ends. Otherwise, the Lantern King appears and reveals that he was helping the Monarch in various guises throughout the story. Angered that his "game" has been spoiled, the Lantern King sends the spirits of Nyrissa's victims to attack the kingdom. The Monarch launches an assault to retake their capital city with various allies. They weaken the Lantern King by destroying artifacts that he created, then battle him in the royal palace.

The Lantern King is killed, but instantly returns to life since he is an Eldest. Impressed, the Lantern King offers the Monarch a deal. They may become the Lantern King's herald, gaining immortality and restoring the kingdom to normal. Alternatively, they may simply say that they & the Lantern King should leave each other alone, to which the Eldest agrees but laments the end of his "performance".

There is a secret ending that depends on specific actions throughout the game, including researching curses extensively and persuading Nyrissa to ally with the Monarch against the Lantern King. After defeating the Lantern King, Nyrissa & the Monarch use a mask imbued with a fragment of his power to bounce his own curses back at him, permanently killing him. The kingdom lives in peace and prosperity, straddling the mortal & First worlds.

瓦恩領的命運 Varnhold's Lot

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At the same time that she sponsored the main campaign Baron/ess, Jamandi Aldori also appointed another new baron: Mercenary leader Maeger Varn for the barony of Varnhold in the eastern Stolen Lands. The DLC player-character is the General, one of Varn's closest advisors. Accompanied by Varn, the wizard Cephal Lorentus, and several other mercenaries, they must deal with various problems in the barony. These include centaur attacks, missing travellers, and a political agitator from the south. The centaurs warn the General that an ancient evil slumbers under the land and must not be disturbed.

The General reaches a village which is in civil war between a death cult and worshippers of other gods. After resolving the conflict, the cultists' leader informs them of a great "master" who has awoken. The master's tomb is the same evil which the centaurs have sworn to guard against. The party travels to the tomb and opens it. It is filled with countless illusions, and is actually a fortress sunk into the ground. Varn and Lorentus are separated from the rest of the group by traps and illusions.

The remaining group finds a portal to the First World deep in the fortress. The Horned Hunter (who is really the Lantern King, although the General does not learn this) appears and explains the situation: the ancient evil does exist but in a different location, and the events of the DLC were all a long joke by the Hunter. The Hunter offers a "gift" to the General, which varies depending on the player's choices throughout the game: The General either ends up turned into a mimic to eat other adventurers, forced to defend the tomb from an endless army of First World monsters, or roams the First World after being stranded. Regardless of the General's fate, the Horned Hunter kills the remaining mercenaries. Varn and Lorentus survive to take part in the events of the main story.

失竊之地的暗潮 Beneath the Stolen Lands

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At some point in the main campaign, the Baron/Baroness/King/Queen has dreams pointing to a massive dungeon called the Tenebrous Depths. Upon reaching the area, the party encounters a dragon called Xelliren. The dragon explains that he sent the dreams, and that the bottom of the dungeon hosts a Spawn of Rovagug, an ancient creature that can lay waste to entire continents if allowed to escape.

As the party descends through the floors of the dungeon, they come across past adventurers who have been driven insane by the Spawn's influence. Once all four have been defeated, the party enters a portal that takes them to the Spawn's nest. Upon defeating the Spawn, the party returns to the surface where Xelliren congratulates them but note that the pattern will likely repeat in several thousand years. Nonetheless, Xelliren notes that the party doesn't have to worry about it.

Alternatively, the player can come across clues from the fallen adventurers written while they had not yet succumbed to the Spawn's influence, specifically blaming Xelliren for luring them to the dungeon. With enough clues, the Baron can make Xelliren understand the truth: the dragon had been unintentionally working for the Spawn. Shocked by the revelation, Xelliren disappears and reappears during the party's fight with the Spawn, attempting to attack it but ending up mind-controlled instead. After the party defeats the Spawn, Xelliren regains his sanity and congratulates the player for permanently defeating the Spawn.

開發與發行

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Following the game's announcement, Owlcat announced they were considering different funding avenues. This culminated in the June 2017 launch of the Kickstarter campaign, which was billed as for expanding the game rather than funding it. The campaign ended by the end of the month after raising 美元909,057 from more than 18,000 contributors.[3][5][6][9] Chris Avellone, an acclaimed scriptwriter for other role-playing games, contributed to the game.[1][10]

The game was published by Deep Silver and was released on 25 September 2018.[11] On June 6, 2019, Enhanced Edition update was released for computer platforms.[12] On August 18, 2020, ports for PlayStation 4 and Xbox One were released subtitled Definitive Edition. The computer versions got an update at the same time that was titled Enhanced Plus Edition.

原力覺醒 / 外卡(The Wildcards)

反響

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評價

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評價
匯總得分
匯總媒體得分
MetacriticPC: 73/100[13]
PS4: 74/100[14]
XONE: 74/100[15]
評論得分
媒體得分
GameSpot6/10[18]
IGN6.8/10[16]
PC Gamer美國69/100[17]

Pathfinder: Kingmaker received mixed reviews, holding an aggregate score of 73 out of 100 on Metacritic.[13] The Game Debate review praised the game's engrossing story, depth and realm management feature, calling it "a beautiful looking, rich CRPG, that delivers a great place to adventure, an interesting land to rule and the tools to carve out a realm that you can call home".[19] In a somewhat less enthusiastic review, GameSpot's Daniel Starkey believes the game to be "hampered by a litany of small issues, balancing, and the gargantuan knowledge base you'll need to play most effectively", while also lauding the narrative and the kingdom management aspect of the game, mentioning that "for those with the patience, the rewards are well worth the investment".[4] The game has also been criticized for its inconsistent difficulty curve and the opaqueness of some of its mechanics.[20]

On the technical side, the game's launch was plagued by numerous bugs, long loading screens and balance issues, which hurt the game's initial reception with both professional critics and customers.[21] In the following months, many of these issues have been fixed by patches.[22]

In September 2021, the game had sold over one million copies worldwide.[23]

續作

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Owlcat announced a sequel Pathfinder: Wrath of the Righteous in December 2019. Narratively, the game will follow the same-named Adventure Path published in August 2013, where the player's party becomes involved in a battle between mortals and demons. The sequel will build on the engine from Kingmaker to address concerns raised by critics and players, and will expand additional rulesets from the tabletop game, include new character classes and the mythic progression system.[24] Owlcat launched a Kickstarter campaign in February 2020 to raise additional development funds for the title.[25] The Kickstarter successfully raised over 2 million美元 of its requested 300,000美元, allowing for several stretch goals to be added during development.[26]

參考資料

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  1. ^ 1.0 1.1 1.2 1.3 Pathfinder: Kingmaker: the first CRPG in Pathfinder universe. Owlcat Games. My.com. [2017-08-26]. 
  2. ^ Obedkov, Evgeny. Owlcat Games lost rights to Pathfinder: Kingmaker and stopped receiving revenue from it after going independent. Game World Observer. 2022-10-03 [2023-03-17]. 
  3. ^ 3.0 3.1 3.2 Wilson, Jason. Pathfinder: Kingmaker launches $500,000 Kickstarter for extra content, not the base game (update). GamesBeat. VentureBeat. 2017-05-31 [2017-08-26]. 
  4. ^ 4.0 4.1 Starkey, Daniel. Pathfinder: Kingmaker Review – The Classics. GameSpot. 2018-10-08 [2019-01-27]. 
  5. ^ 5.0 5.1 Pathfinder: Kingmaker by Owlcat Games. Kickstarter. Kickstarter. 2017-06-07 [2017-08-26]. 
  6. ^ 6.0 6.1 Kaiser, Rowan. Pathfinder: Kingmaker could scratch your D&D RPG itch. IGN. 2017-06-09 [2017-08-26]. 
  7. ^ Khan, Imran. Pathfinder: Kingmaker: Of Kings And Countries. Game Informer. 2018-08-28 [2019-01-27]. 
  8. ^ Avellone, Chris. Update 12: Chris Avellone: Growing a Story -Pathfinder: Kingmaker. Kickstarter. 2017-06-20 [2019-01-27]. 
  9. ^ Cosimano, Mike. Pathfinder: Kingmaker is a surprisingly faithful adaptation of tabletop RPGs. Destructoid. Enthusiast Gaming. 2017-07-02 [2017-08-26]. 
  10. ^ O'Connor, Alice. Pathfinder: Kingmaker bringing tabletop RPG to PC. Rock, Paper, Shotgun. 2017-05-17 [2017-08-26]. 
  11. ^ Tarason, Dominic. Baldur's Gate-ish pen & paper adaptation Pathfinder: Kingmaker due September 25th. Rock, Paper, Shotgun. 2018-07-20 [2018-07-22]. 
  12. ^ Woohoo! Enhanced Edition and "Beneath the Stolen Lands are here!. Steam. Valve Software. 2019-06-06 [2021-11-13]. 
  13. ^ 13.0 13.1 Pathfinder: Kingmaker for PC Reviews. Metacritic. Red Ventures. [2018-11-25]. 
  14. ^ Pathfinder: Kingmaker - Definitive Edition for PlayStation 4 Reviews. Metacritic. Red Ventures. [2021-05-07]. 
  15. ^ Pathfinder: Kingmaker - Definitive Edition for Xbox One Reviews. Metacritic. Red Ventures. [2021-05-07]. 
  16. ^ Pathfinder: Kingmaker Review. IGN. IGN. 2018-10-17 [2020-02-15]. 
  17. ^ Kelly, Andy. Pathfinder: Kingmaker review. PC Gamer. 2021-08-30 [2021-08-30]. 
  18. ^ Starkey, Daniel. Pathfinder: Kingmaker Review - The Classics. GameSpot. 2021-08-30 [2021-08-30]. 
  19. ^ Nova, Felix. Pathfinder: Kingmaker Review. www.game-debate.com. 2018-12-08 [2019-01-27]. 
  20. ^ Garcia Jr., René S. Review: Pathfinder: Kingmaker Is a Beautiful, Unstable Game. GameCrate. 2019-10-16 [2019-01-27]. 
  21. ^ Vitale, Bryan. Pathfinder: Kingmaker Review. RPGSite. 2018-10-08 [2019-01-27]. 
  22. ^ Vitale, Bryan. One month and One Dozen Hotfixes After Release, Pathfinder: Kingmaker is Revving Up for a Major 1.1 Update. RPGSite. 2018-10-29 [2019-01-27]. 
  23. ^ Pathfinder: Kingmaker reaches 1 million copies sold almost three years after its launch. 2021-09-02 [2023-01-24]. 
  24. ^ Palmer, Philip. Pathfinder: Wrath of the Righteous announced. PC Gamer. 2019-12-04 [2019-12-04]. 
  25. ^ Watts, Rachel. Pathfinder: Wrath of the Righteous Kickstarter launches in early February. PC Gamer. 2020-01-14 [2020-01-14]. 
  26. ^ O'Conner, Alice. Pathfinder: Wrath Of The Righteous smashed its Kickstarter goal. Rock Paper Shotgun. 2020-03-16 [2020-03-16]. 

外部連結

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Template:Pathfinder

Owlcat Games

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Owlcat Games
公司類型私人公司
成立2016年6月8日,​8年前​(2016-06-08[1]
代表人物
  • 奧列格·施皮爾切夫斯基(Oleg Shpilchevskiy)
  • 亞歷山大·米舒林(Alexander Mishulin)
總部賽普勒斯帕福斯
產業電子遊戲
產品
母公司My.Games英語My.Games(2016年—2019年)
網站owlcat.games

Owlcat Games是一家俄羅斯電子遊戲開發公司,由奧列格·施皮爾切夫斯基和亞歷山大·米舒林創辦於2016年。公司總部目前位於賽普勒斯帕福斯,並在亞美尼亞葉里溫設有分部。[2][3]公司主要開發電腦角色扮演遊戲(CRPG),作品包括《尋路者傳奇:擁立國王英語Pathfinder: Kingmaker》及其續作《尋路者傳奇:正義之怒》,以及《戰鎚40K:行商浪人》。

公司歷史

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Owlcat Games的前身是《魔法門之英雄無敵V》的開發商Nival Interactive英語Nival (company)於2006年在Digital Sky Technologies(簡稱DST,後於2010年更名為Mail.ru集團[4],又在2021年改稱VK公司[5])資助下成立的網路遊戲開發部門Nival Online英語Allods Team[6]

Mail.ru集團於2010年收購的遊戲工作室Allods Team英語Astrum Nival

於2016年在莫斯科成立,成員主要 was founded in 2016 in Moscow by game developers who had previously worked on titles such as Heroes of Might and Magic V, Silent Storm and Etherlords, and massively multiplayer online role-playing games (MMORPG) such as Allods Online and Skyforge.[7] After working extensively on MMORPGs, the studio pivoted to create single-player role-playing video games. Partnering with Paizo and publisher Deep Silver, the studio's first game, Pathfinder: Kingmaker, was partly funded through Kickstarter and released in 2018.[8] It received criticisms for its technical issues, and Owlcat spent months introducing patches and free updates to the game.[9]

Initially a studio within My.Games, Owlcat raised $1 million in funding from investment firm Gem Capital in December 2019 for the development of another Pathfinder game, and became an independent studio.[10] The sequel, Pathfinder: Wrath of the Righteous, once again partly funded through Kickstarter, was released in late 2021 and sold more than 1 million copies.[11] The company's next game, Warhammer 40,000: Rogue Trader, was released in December 2023.[12]

作品列表

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年份 遊戲 發行商 平台 來源
2018 尋路者傳奇:擁立國王英語Pathfinder: Kingmaker Deep Silver Microsoft WindowsmacOSLinuxPlayStation 4Xbox One
2021 尋路者傳奇:正義之怒 META Publishing Microsoft Windows、macOS、PlayStation 4、Xbox One、任天堂Switch
2023 戰鎚40K:行商浪人 Owlcat Games Microsoft Windows、macOS、PlayStation 5Xbox Series X/S

參考資料

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  1. ^ 7 Years Anniversary to Owlcat Games. Owlcat Games. 2023-06-08 [2024-07-19]. 
  2. ^ CM Guest Columnist. Beon: the most technologically-advanced office in Cyprus. Cyprus Mail英語Cyprus Mail. 2024-04-04 [2024-07-19]. 
  3. ^ Our Offices. Owlcat Games. [2024-07-19]. 
  4. ^ Digital Sky Technologies ("DST") Changes Name to Mail.ru Group. Forbes. 2010-09-16 [2010-10-20]. (原始內容存檔於2010-10-20). 
  5. ^ Mail.ru Group сменит название на VK. ТАСС. 2021-10-12 [2024-07-20] (俄語). 
  6. ^ Russian Roulette (Русская рулетка). Vedmosti. 2006-10-27 [2014-04-02] (俄語). 
  7. ^ Owlcat Games Closes Out Community Quest with Epic Games Store Announcement and Epic-er Story Trailer (新聞稿). 2021-06-01 [2023-12-31] –透過Game Developer. 
  8. ^ Valentine, Rebekah. How Owlcat Games re-rolled tabletop into a video game. Gameindustry.biz. 2018-10-01 [2023-12-31]. 
  9. ^ Macgregor, Jody. Thanks to Kingmaker's comeback, Owlcat could make Pathfinder: Wrath of the Righteous a sandbox as varied as a tabletop campaign. PC Gamer. 2021-08-27 [2023-12-31]. 
  10. ^ Valentine, Rebekah. Owlcat Games raises $1m for new Pathfinder video game. Gameindustry.biz. 2019-12-04 [2023-12-31]. 
  11. ^ Carter, Justin. Pathfinder: Wrath of the Righteous hits 1 million copies sold. Game Developer. 2023-01-24 [2023-12-31]. 
  12. ^ Purslow, Matt. Warhammer 40,000: Rogue Trader, a Classic-Style RPG, Announced by Pathfinder Developer Owlcat Games. IGN. 2022-06-02 [2023-12-31]. 

外部連結

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Template:Owlcat Games