刀劍神域 Lost Song
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刀劍神域 Lost Song | |
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官方譯名 |
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常用譯名 | 刀劍神域 失落之歌 |
類型 | 動作角色扮演遊戲 |
平台 | PlayStation 3、PlayStation Vita、PlayStation 4、Microsoft Windows[1] |
開發商 | Artdink[2] |
發行商 | |
製作人 | 二見鷹介[3] |
系列 | 刀劍神域 |
模式 | 單人、多人 |
發行日 | PlayStation 3
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《刀劍神域 Lost Song》(日語:ソードアート・オンライン -ロスト・ソング-,英語:Sword Art Online: Lost Song,中國大陸官方譯為「黑衣劍士 失落之歌」)是由Artdink開發、萬代南夢宮遊戲發行的動作角色扮演遊戲,可在PlayStation 3、PlayStation Vita、PlayStation 4、Microsoft Windows遊玩。本作以川原礫輕小說《刀劍神域》的虛擬現實大型多人在線角色扮演遊戲《ALfheim Online》爲場景,世界線獨立於原作,是系列第三部遊戲機遊戲,承《刀劍神域 虛空斷章》之上,啓《刀劍神域 虛空幻界》之下。
玩法
[編輯]![](http://upload.wikimedia.org/wikipedia/zh/thumb/3/32/SAO_Lost_Song_conversation.jpg/220px-SAO_Lost_Song_conversation.jpg)
與前作大型多人在線角色扮演遊戲體驗不同[5],本作重在動作,而非角色扮演。[6]本作是首部可使用主角桐人以外角色的《刀劍神域》遊戲,共有19個角色,其中兩個由可下載內容追加。[7]此外,玩家可用自創角色遊玩故事模式。無論使用哪個角色,劇情體驗都如桐人。[8]每個角色都可使用三種武器,如桐人可雙手持劍,也可持單手劍、雙手劍,武器可訓練技能,解鎖新能力。[9]
玩家可選兩個角色組成三人隊伍戰鬥。有地面戰和空戰,空戰中玩家可自由飛行,不過地下城除外[10],劇情早期受高度限制。[11]自動攻擊無需玩家命令,可在足夠近的距離內由隊友自動發動,飛行時禁用。[9]戰鬥時,玩家可爲隊友分配魔法和攻擊技能。咒語取決於角色的種族,如火精靈使用火系魔法,風精靈使用風系魔法。[12]玩家分配施魔法的隊友不會成爲敵人的目標。聯合度充滿後,可切換攻擊,讓一個角色先攻擊,然後另一角色立即攻擊第二次。[9]
本作可多人參與玩家對戰。[13]還可以使用在線功能,至多16名玩家聚於大廳,分爲四人小組,以完成任務[14],如與單人模式頭目的增強版戰鬥。[15]四人小組也可參加四對四玩家對戰。[16]
設定與角色
[編輯]本作場景是《ALfheim Online》中的浮島大陸群斯瓦特阿爾普海姆,包括環狀冰山弗洛斯希德[17]、浮島草原沃克林德等。[18]劇情延續前作《刀劍神域 虛空斷章》的平行世界,前作中玩家未如原作從艾恩葛朗特75層回到現實,而是繼續攻略後25層。劇情與原作〈幽靈子彈〉篇處於相同時間點。[19]有三個推動劇情的新角色:俄羅斯偶像兼虛擬實境科學家賽玟(本名七色·阿爾沙文)[註 1][9],跟隨桐人的《刀劍神域》生還者[20]、賽玟的姊姊[21]伶茵(本名枳殼虹架)[註 2][22],賽玟的保鑣皇(本名住良木陽太)[註 3][23]。賽玟和皇領導公會三葉草,賽玟任會長。雖然賽玟等級較低,但公會有很多頂級玩家會員,全遊戲前100位就有30位是會員[24]。皇是曾擊敗火精靈頭目尤金的頂級劍士。[25]伶茵是前成員,在欺騙會友後遭開除,之後利用正式解除會員身份前的空檔竊取公會情報。[26]
劇情
[編輯]逃脫《刀劍神域》事件之後,桐人對《ALfheim Online》感興趣,並在聽說賽玟後決定進入遊戲。[27]伶茵瞭解桐人在《刀劍神域》的壯舉,決定跟隨他。當她在山谷中受到野外怪物襲擊時,兩人最終相遇,桐人邀請她加入冒險之旅。[28]
桐人懷疑三葉草和賽玟的粉絲俱樂部,決定參加她的音樂會。[29]會上,他注意到與會者受鼓舞而協助賽玟。[30]賽玟之後透露,皇是她正從事項目「雲腦」的研究夥伴。[31]她稱實驗是融合《ALfheim Online》玩家情緒的網路,如音樂會所見。[32]桐人受到協助的邀請,但是拒絕了,因爲他想和朋友一起玩遊戲。[33]
桐人回到最終的地下城,發現皇。皇向他發起挑戰,兩人傳送至別處開始戰鬥[34],桐人以劍技連攜擊敗了皇。[35]桐人穿過地下城,與賽玟對抗,而皇和三葉草會友將自己的原創劍技轉授給她。[36]
桐人到達頭目房間後,發現賽玟已經擊敗頭目。[36]當她討論項目結果時,伶茵質疑她的行為及其對偶像狀態的干擾。[37]三人進入戰鬥,賽玟縱有各種原創劍技,還是失敗了。[38]惱羞成怒的賽玟宣稱她將打通遊戲,之後她的角色由於原創劍技超載而破毀。[39]戰鬥時,伶茵告訴賽玟她不想戰鬥[40],並在賽玟生命值降至零而失敗時安慰她。[21]
此後,由於三葉草會員減少,賽玟停止在遊戲舉行音樂會。[41]桐人登出後遇到了伶茵,並得知她因和賽玟的分離而進入《ALfheim Online》。[20]賽玟回到《ALfheim Online》,再次遇見伶茵。伶茵告訴她父母離婚後姊妹的童年與分離。想起伶茵教給她的兩句俄語問候語後,賽玟回憶起來,姊妹終於團聚。[42]
製作發行
[編輯]本作製作決定於2014年9月19日東京電玩展正式宣佈,暫定名稱爲《SAO Ⅲ》。[43]前兩作由Aquria開發,而本作由Artdink開發。[2]本作片頭曲〈月神之光〉[44](シンシアの光)由新井弘毅作詞、作曲,藍井艾露演唱;片尾曲〈越過夜之虹彩〉(夜の虹を越えて)由大塚利惠作詞,安永龍平作曲,春奈露娜演唱[45][46]。兩位歌手都爲動畫獻唱過主題曲。[47]
本作與《刀劍神域 Re:虛空斷章》捆綁爲《刀劍神域 導演典藏版》,於2015年11月19日在日本發行。[48]預訂本作的玩家也可免費下載《刀劍神域 Re:虛空斷章》。[49]2015年電擊遊戲感謝祭宣佈本作與萬代南夢宮娛樂另一作《噬神者2》互相追加可下載內容:《電擊PlayStation》雜誌於4月9日發佈本作角色桐人、詩乃的《噬神者2》禮裝序列號,兩週後發佈《噬神者2》角色朱利烏斯、亞莉莎的本作禮裝序列號。[50]2015年東京遊戲展宣佈原作作者另一作《加速世界》女主角黑雪公主加入遊戲可選角色。[51]
本作Playstation 3、Vita版於2015年3月26日在日本發行[52];繁體中文版於4月28日發行[53];英文字幕版於5月12日在亞洲發行[7],11月13日在PAL區發行[54],11月17日在北美發行。[55]
反響
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匯總媒體Metacritic評價本作爲「好壞參半」。[56][57]Destructoid的喬希·托倫蒂諾(Josh Tolentino)認爲本作同前作一樣爲粉絲向,稱讚作戰系統比前作費時少,批評地下城平淡無奇,是冷漠的關卡設計。[15]IGN的梅根·沙利文(Meghan Sullivan)給本作打了6分(滿分10分),認爲控制器好用,適合多人玩,但敵人和地下城重複,故事無聊。[11]《Hardcore Gamer》的賈森·博恩(Jason Bohn)表示該遊戲因缺少投入而受挫,缺少英語配音,劇情以靜態圖像顯示。[4]PlayStation Lifestyle將其評爲7分(滿分10分),認爲其在陳舊動作角色扮演遊戲領域有趣而輕鬆。[60]
銷量
[編輯]本作PlayStation 3、Vita版發行一週分別售出55090部、139298部,共194388部,分列週銷量第六、第二。[61]銷量之後升至6.5萬部、17.7萬部,PlayStation 4版則至1.8萬部。在2016年1月的採訪中,製作人二見鷹介表示本作已在北美售出10萬部,其中下載版3萬部,歐洲售出5萬部。[62]
註釋
[編輯]參考文獻
[編輯]- ^ Romano, Sal. 'Sword Art Online: Lost Song' coming to PC. Gematsu. 2018-09-23 [2018-09-23]. (原始內容存檔於2021-01-16).
- ^ 2.0 2.1 Romano, Sal. Sword Art Online: Lost Song is developed by Artdink. Gematsu. 2015-01-13 [2015-09-27]. (原始內容存檔於2015-01-13).
- ^ Bardner, Ollie. 'Sword Art Online: Lost Song' Goes Airborne. Forbes. 2015-01-29 [2015-09-23]. (原始內容存檔於2016-03-04).
- ^ 4.0 4.1 4.2 Bohn, Jason. Review: Sword Art Online: Lost Song. Hardcore Gamer. 2015-11-23 [2017-08-02]. (原始內容存檔於2020-11-13).
- ^ Sword Art Online: Lost Song Is Less MMO, More Action RPG. Siliconera. 2015-10-30 [2015-11-04]. (原始內容存檔於2019-01-17).
- ^ Nakamura, Toshi. Sword Art Online, Now With Flying. Kotaku. 2014-10-23 [2015-11-03]. (原始內容存檔於2020-10-26).
- ^ 7.0 7.1 Eisenbeis, Richard. Sword Art Online: Lost Song: The Kotaku Import Preview. Kotaku. 2015-06-23 [2015-09-23]. (原始內容存檔於2020-11-27).
- ^ てけおん. 【SAO ロスト・ソング特集】プレイヤーが自由に作れるカスタムキャラや、満面の笑みを浮かべるリズベットのイベントCGを公開. Dengeki Online. 2015-03-14 [2015-09-24]. (原始內容存檔於2021-02-07).
- ^ 9.0 9.1 9.2 9.3 Rosier, Isaiah. Sword Art Online: Lost Song Review. PlayStation Universe. 2015-11-17 [2015-11-17]. (原始內容存檔於2017-07-20).
- ^ James, Thomas. First Sword Art Online: Lost Song gameplay details. Gematsu. 2014-10-04 [2015-09-23]. (原始內容存檔於2020-11-11).
- ^ 11.0 11.1 11.2 Sullivan, Meghan. Sword Art Online: Lost Song Review. IGN. 2015-11-17 [2017-08-02]. (原始內容存檔於2020-11-08).
- ^ てけおん. 『SAO ロスト・ソング』で使用できる魔法の種類と武器強化要素、そしてイベントCGを公開!. Dengeki Online. 2015-05-21 [2015-02-04]. (原始內容存檔於2020-10-30).
- ^ てけおん. 『SAO ロスト・ソング』大型アップデートは5月28日! 前日には松岡禎丞さん&石川由依さん出演のニコ生も. Dengeki Online. 2015-05-21 [2015-09-24]. (原始內容存檔於2020-10-27).
- ^ Sword Art Online: Lost Song is now available. Gamasutra. 2015-05-14 [2015-09-24]. (原始內容存檔於2020-11-12).
- ^ 15.0 15.1 15.2 Tolentino, Josh. Review: Sword Art Online: Lost Song. Destructoid. 2015-11-13 [2017-08-02]. (原始內容存檔於2020-09-26).
- ^ Wong, Steven. Sword Art Online: Lost Song Hands-On Impressions: Taking to the Skies. Shacknews. 2015-08-27 [2015-11-02]. (原始內容存檔於2020-10-27).
- ^ てけおん. 『SAO ロスト・ソング』にエギルが参戦! そしてアルゴオネーサンの意外な一面がわかるイベントも?. Dengeki Online. 2015-02-21 [2015-11-20]. (原始內容存檔於2020-10-26).
- ^ てけおん. 『ソードアート・オンライン -ロスト・ソング-』の発売日が3月26日に決定! ゲームの最新情報も到着. Dengeki Online. 2014-10-30 [2015-11-20]. (原始內容存檔於2020-10-26).
- ^ Eisenbeis, Richard. What You Need to Know Before Playing the New Sword Art Online Game. Kotaku. 2015-05-26 [2015-11-24]. (原始內容存檔於2020-10-26).
- ^ 20.0 20.1 Artdink. Sword Art Online: Lost Song. PlayStation 4. Bandai Namco Games. 2015-11-17.
Kazuto: Rain...hah, not Rain. You're Nijika Karatachi in the real world, aren't you? / Nijika: Nope. Here, my maid name is Rain. [...] / Kazuto: ...Rain. Aren't you going to come back to ALO? / Nijika: Yeah...that's not going to be easy. I put my mother through enough with the SAO incident, and playing ALO any more would just be...you know. Besides, I told you, right? That I logged into ALO to meet my sister...
- ^ 21.0 21.1 Artdink. Sword Art Online: Lost Song. PlayStation 4. Bandai Namco Games. 2015-11-17. Alvaldi's Lair.
Seven: Why are you all getting in my way!? That's mean! It's MEAN!!! / Rain: I thought you just acted like an adult as justification for doing whatever you wanted, but... You still cry just like a child... / Seven: Wha...? / Rain: You're surrounded by adults... The weight of the world is on your shoulders... You're the center of so much gossip... You just got caught up in a wave you didn't want to come down from—that's all, isn't it? / Seven: ...aaah...uhuuuu... / Rain: Hey, easy now...want to cry on your big sister's shoulder? There you go... [...] / Kirito: Her HP drained, Seven's body becomes a faint glimmer of light, and disappears... Rain holds that faint shimmer in her arms, as her sister slips away yet again...
- ^ Sword Art Online: Lost Song Game's 5th TV Ad Previews Seven, Rain. Anime News Network. 2015-03-01 [2015-09-22]. (原始內容存檔於2021-01-25).
- ^ てけおん. 『SAO ロスト・ソング』新キャラの詳細な情報やストーリー、基本アクションを紹介!. Dengeki Online. 2014-12-25 [2015-09-24]. (原始內容存檔於2020-10-26).
- ^ Artdink. Sword Art Online: Lost Song. PlayStation 4. Bandai Namco Games. 2015-11-17.
Strea: That girl, Seven... She's really weak. Her stats seem to be a lot lower than any of us... / / Sinon: Really? But I heard that Shamrock is only made up of the best of the best. / / Strea: Thirty of the top hundred players in the quest rankings are Shamrock members. That's pretty impressive!
- ^ Artdink. Sword Art Online: Lost Song. PlayStation 4. Bandai Namco Games. 2015-11-17.
Strea: The hottie that Eugene was trying to glare a hole through is Sumeragi, the strongest member of Shamrock. / / Philia: Apparently Eugene lost a duel against him the other day.
- ^ Artdink. Sword Art Online: Lost Song. PlayStation 4. Bandai Namco Games. 2015-11-17. Ruins of Frode.
Sumeragi: You're...Rain. Rain the Liar! / Rain: Ah, ahahaha... Oh, I've stepped in it now... / Kirito: What do you mean? Rain, you know these Shamrock guys? ... What's he talking about, Rain? / Sumeragi: Not long ago, she lied to and deceived our members, worming her way into Shamrock. We expelled her from the guild when the truth came to light. Which means she continued to use the gap between her discharge from the guild and use the official de-registration to steal our information.
- ^ Artdink. Sword Art Online: Lost Song. PlayStation 4. Bandai Namco Games. 2015-11-17.
Kirito: Now that I think about it, I got interested in ALO almost immediately after I returned from SAO and was discharged from the hospital... [...] Rainbow... The attention her research on VRMMOs had been getting was starting to pique my interest.
- ^ Artdink. Sword Art Online: Lost Song. PlayStation 4. Bandai Namco Games. 2015-11-17. Wellgune.
Kirito: While we're on the subject of those boots, they look to be the exact same shape and size as the footprints I found when I tried to catch our mysterious stalker the other day. Coincidence? / Rain: H-how did...! / Leafa: Th-then this...is who's been trailing us!? / Rain: I must say I'm impressed! I never thought you would catch on so quick. I should have expected so much from Kirito, the legendary hero of SAO! You suspected the moment you saw me, didn't you? / Kirito: Pretty much. So... Why have you been following us? / Rain: I was just curious, is all. I wanted to see what this famous hero and his friends were like, and to see how good they really are.
- ^ Artdink. Sword Art Online: Lost Song. PlayStation 4. Bandai Namco Games. 2015-11-17. Thrizi's Labyrinth.
Asuna: They say Seven keeps asking for their help during her concerts. / Kirito: Yeah, that's what I heard...hm? [...] It looks like the fan club is acting of its own accord, but it's exceedingly clear that Seven wields tremendous influence. / Asuna: Well then we should go see her sometime soon. Anybody can go to a Seven concert, right? / Kirito: Yeah...yeah, that's right. I need to see how she talks to her friends during the show...!
- ^ Artdink. Sword Art Online: Lost Song. PlayStation 4. Bandai Namco Games. 2015-11-17. Niflheim.
Seven: Recently our guild has been doing their best to clear the Svart Area. But...from here on it looks like the quests are going to be really, really, REALLY difficult! So anyone who's able... I want you to help Shamrock clear these quests! Shamrock will set out at 9 p.m. tomorrow to clear a difficult new quest! [...] / Leafa: So it looks like that aggressive play WAS the fan club's decision. / Sinon: But when she gets them so agitated, they're capable of doing just about anything.
- ^ Artdink. Sword Art Online: Lost Song. PlayStation 4. Bandai Namco Games. 2015-11-17. Agil's Cafe.
Kirito: Sumeragi...are you and Dr. Rainbow acquainted in the real world, as well? / Seven: Yes, he's my research partner. He's come from his home in Japan to join me here in America. Let's just say he's my assistant.
- ^ Artdink. Sword Art Online: Lost Song. PlayStation 4. Bandai Namco Games. 2015-11-17. Agil's Cafe.
Seven: We have collected the mathematical throughput of ALO-playing human brains onto a network, joining then together in the cloud. Thus we will be able to build a system with more processing power than any computer CPU—an organic system that can even process human emotions. / Kirito: ...And you're planning to run this experiment while ALO's Svart Area is being cleared!? / Seven: Yep. You saw it too, didn't you Kirito? When everyone's hearts and minds joined together as one at my concert?
- ^ Artdink. Sword Art Online: Lost Song. PlayStation 4. Bandai Namco Games. 2015-11-17. Agil's Cafe.
Seven: What do you say, Kirito? Will you help me out? Even with such a small group, you're powerful enough to fight on an equal footing with us. Will you lend us a hand in exploring the possibilities of this network? [...] / Kirito: ... The answer is no. / Seven: What?? Why?? It's not like we're doing anything bad! / Kirito: For three reasons. The first of which is because I'm a player. [...] The real thrill of a VRMMO is cooperating with friends you would trust with your life to clear that final dungeon. Until now, we were unable to enjoy games with every fiber of our being. And that's exactly why we want to play ALO unfettered.
- ^ Artdink. Sword Art Online: Lost Song. PlayStation 4. Bandai Namco Games. 2015-11-17. Dark Yggdrasil.
Sumeragi: No one will bother us here...and Seven's experiment will be a success. / Kirito: I wouldn't be so sure. / Sumeragi: Your words change nothing! Now, Kirito, let us settle this!! Duel request...Total Loss Mode, surely?
- ^ Artdink. Sword Art Online: Lost Song. PlayStation 4. Bandai Namco Games. 2015-11-17. Dark Yggdrasil.
Rain: Kirito's attack...was that a Sword Skill...!? I've never seen a consecutive attack like that...! / Asuna: He told me earlier... that by activating two one-handed sword skills after the other, he can cancel the delay between them. It's a system exploit called... Skill Connect!
- ^ 36.0 36.1 Artdink. Sword Art Online: Lost Song. PlayStation 4. Bandai Namco Games. 2015-11-17. Alvaldi's Lair.
Seven: They're all dead. That boss was REALLY strong... but I just beat it... The last boss. / Kirito: Huh? ...What'd you say!? / Seven: I alone defeated the God of Darkness residing in the deepest level of Svart ALfheim. / Kirito ...But there's no way someone of your skill level could win! What the heck are you talking about? / Seven: Didn't I tell you, Kirito? That there's a way to transfer Original Sword Skills in this area? [...] / Rain: So Shamrock and the fan club all transferred their Original Sword Skills to you simultaneously...? / Seven: Exactly. Even Sumeragi passed his skill on after he fell to you.
- ^ Artdink. Sword Art Online: Lost Song. PlayStation 4. Bandai Namco Games. 2015-11-17. Alvaldi's Lair.
Seven: Ehehe... Kirito, I don't like you when you're angry. Not once did I coerce anyone. Nor do anything wrong. Everyone have their consent—it's that simple. And I will perform my experiment, in return. Do you not understand the beauty of that? / Kirito: It doesn't matter what I say, does it... / Seven: Sumeragi should be taking the readings right about now... I hope the results are good... / Rain: [slaps Seven] Seven...aren't you forgetting something? [...] Maybe your little experiment IS an impressive feat! Maybe it WILL further technology! But you're an idol too, right!? Or is that just a joke!? Idols should give people something to aspire to, and yet here you are just ruining everyone's fun!!
- ^ Artdink. Sword Art Online: Lost Song. PlayStation 4. Bandai Namco Games. 2015-11-17. Alvaldi's Lair.
Seven: Come at me!! I'll use the skills I've collected to beat you until you beg for mercy!! [...] Guh...n-no way...!! I have all these skills, and yet...you're keeping up with me...!?
- ^ Artdink. Sword Art Online: Lost Song. PlayStation 4. Bandai Namco Games. 2015-11-17. Alvaldi's Lair.
Seven: HAA...HAA... No...NO...! I will be the hero who clears the Svart Area!! I will have my moment of glory, and will continue my experiment as everyone's idol...everyone's GODDESS!! I will continue to sing the Ragnarok Pastoral!! / Kirito: Seven...! / Seven: Y-yes...! You say you survived SAO, so... I can become even more of a hero by defeating you! Everyone will bear witness to my might! So...Kirito and Rain! Let's go one more time!! I...WILL...win...you'll...see... [Seven's avatar begins to corrupt] / Rain: Kirito, something's wrong with Seven! / Kirito What...is she...? [...] What is going on!? Is this another skill of hers? / Rain: Maybe she's experiencing a data overload from taking on so many Original Sword Skills at once!
- ^ Artdink. Sword Art Online: Lost Song. PlayStation 4. Bandai Namco Games. 2015-11-17. Alvaldi's Lair.
Rain: I'm sorry... I'm really sorry... She has no strength left to fight now... She's just throwing a tantrum... I...I'll handle it from here... Seven, can you hear me? You may not listen to me...but I have to be blunt so you'll understand... Seven, you don't realize what kind of situation you're in! / Seven: SHUT UP, SHUT UP, SHUT UUUUUUP!! DON'T TALK TO ME LIKE THAT!! YOU...YOU KNOW NOTHING! / Rain: I know...I understand... I don't want to hurt you...
- ^ Artdink. Sword Art Online: Lost Song. PlayStation 4. Bandai Namco Games. 2015-11-17. Agil's Cafe.
Strea: I've heard that Shamrock halted all activity, and that fan club membership has dropped off as well... / Philia: Yeah, that's also right. I've also heard Seven has all but stopped performing as an idol in ALO...
- ^ Artdink. Sword Art Online: Lost Song. PlayStation 4. Bandai Namco Games. 2015-11-17. Woglinde.
Rain: When we were little, we lived in Russia, and we got separated when our parents divorced. Dad took you to America, and Mom took me to Japan. Privyet, dosvedanya...you have a habit of saying those words, right? Those are Russian greetings. I taught them to you when we were still in Russia... I don't think you remember. You were pretty young... / Seven: Ah, aaah...! I remember...I remember!! My...my sister taught me those words...! It was you! [...] [Rain and Seven embrace] / Rain: We've finally met...thank goodness... My name is Nijika Karatachi. Rainbow...I'm your sister. / Seven: I'm...I'm Rainbow Arshavin.
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- ^ D’AZUR (進口藍光盤). 台灣索尼音樂娛樂. [2022-05-19]. (原始內容存檔於2022-05-19).
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- ^ てけおん. 『SAO ロスト・ソング』は藍井エイルさん&春奈るなさんのW主題歌! この主題歌が聞ける動画も公開. Dengeki Online. 2015-01-28 [2015-09-24]. (原始內容存檔於2015-09-26).
- ^ Romano, Sal. Alicia Rue and Sakuya join Sword Art Online: Lost Song. Gematsu. 2015-02-27 [2015-09-23]. (原始內容存檔於2020-10-24).
- ^ Romano, Sal. Sword Art Online: Game Director’s Edition will include Lost Song PS4 and Re: Hollow Fragment in Japan. Gematsu. 2015-07-02 [2015-09-22]. (原始內容存檔於2020-10-26).
- ^ Sword Art Online RE: Hollow Fragment Is A Sword Art: Lost Song Pre-Order Bonus. Siliconera. 2015-07-28 [2015-09-22]. (原始內容存檔於2019-11-05).
- ^ Sword Art Online: Lost Song & God Eater 2: Rage Burst's Joint Promo Campaign Unveiled. Anime News Network. 2015-03-16 [2015-09-23]. (原始內容存檔於2021-01-25).
- ^ Green, Scott. Next "Sword Art Online" Game Announced, Along With Spotlight on Kuroyukihime's Introduction to "Lost Song". Crunchyroll. 2015-09-20 [2015-09-23]. (原始內容存檔於2020-10-23).
- ^ Romano, Sal. Sword Art Online: Lost Song dated in Japan. Gematsu. 2014-10-28 [2015-09-23]. (原始內容存檔於2014-10-28).
- ^ 《刀劍神域-Lost Song-》繁體中文版 4 月 28 日登台. ET Today. 2015-04-02 [2015-09-23]. (原始內容存檔於2020-10-29).
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- ^ 56.0 56.1 Sword Art Online: Lost Song for PlayStation Vita Reviews. Metacritic. [2017-08-02]. (原始內容存檔於2020-06-28).
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- ^ Haught, Jeb. Sword Art Online: Lost Song Review. Game Revolution. 2015-11-30 [2017-08-02]. (原始內容存檔於2016-05-28).
- ^ 60.0 60.1 Meli, Jowi. Sword Art Online: Lost Song Review – A New Song to an Old Tune (PS4). PlayStation LifeStyle. 2015-11-17 [2017-08-02]. (原始內容存檔於2020-10-30).
- ^ 「ワンピース 海賊無双3」「SAO -ロスト・ソング-」「Bloodborne」など新作タイトルが上位を独占した「ゲームソフト週間販売ランキング+」. 4Gamer. 2015-04-01 [2015-09-24]. (原始內容存檔於2020-11-08).
- ^ Romano, Sal. Sword Art Online: Lost Song producer discusses western sales, teases Hollow Realization. Gematsu. 2016-01-15 [2016-01-24]. (原始內容存檔於2022-05-19).
外部連結
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